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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
commitc844aa265ad4eb50ad0e18661470fa6092052728 (patch)
treec4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
parent3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff)
Big patches:
Erwin Coumans: Abstract the physics engine Charlie C: Joystick fixes Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
index 8af01c561f2..540e14d06ea 100644
--- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
+++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
@@ -56,7 +56,7 @@ UpdateChildCoordinates(
SG_Spatial * child,
const SG_Spatial * parent
){
- assert(child != NULL);
+ MT_assert(child != NULL);
// This way of accessing child coordinates is a bit cumbersome
// be nice to have non constant reference access to these values.
@@ -140,7 +140,7 @@ UpdateChildCoordinates(
const SG_Spatial * parent
){
- assert(child != NULL);
+ MT_assert(child != NULL);
const MT_Vector3 & child_scale = child->GetLocalScale();
const MT_Point3 & child_pos = child->GetLocalPosition();
@@ -225,7 +225,7 @@ UpdateChildCoordinates(
SG_Spatial * child,
const SG_Spatial * parent
){
- assert(child != NULL);
+ MT_assert(child != NULL);
const MT_Vector3 & child_scale = child->GetLocalScale();
const MT_Point3 & child_pos = child->GetLocalPosition();