diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
commit | c844aa265ad4eb50ad0e18661470fa6092052728 (patch) | |
tree | c4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp | |
parent | 3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff) |
Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp index 8af01c561f2..540e14d06ea 100644 --- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp +++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp @@ -56,7 +56,7 @@ UpdateChildCoordinates( SG_Spatial * child, const SG_Spatial * parent ){ - assert(child != NULL); + MT_assert(child != NULL); // This way of accessing child coordinates is a bit cumbersome // be nice to have non constant reference access to these values. @@ -140,7 +140,7 @@ UpdateChildCoordinates( const SG_Spatial * parent ){ - assert(child != NULL); + MT_assert(child != NULL); const MT_Vector3 & child_scale = child->GetLocalScale(); const MT_Point3 & child_pos = child->GetLocalPosition(); @@ -225,7 +225,7 @@ UpdateChildCoordinates( SG_Spatial * child, const SG_Spatial * parent ){ - assert(child != NULL); + MT_assert(child != NULL); const MT_Vector3 & child_scale = child->GetLocalScale(); const MT_Point3 & child_pos = child->GetLocalPosition(); |