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author | Chris Want <cwant@ualberta.ca> | 2004-03-21 22:59:51 +0300 |
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committer | Chris Want <cwant@ualberta.ca> | 2004-03-21 22:59:51 +0300 |
commit | 5b90aafbd6815e29343f8e9aba9e3e20f85b3cc0 (patch) | |
tree | 1e163d5a468fcb2d8bc70785998b3aa12da83f02 /source/gameengine/Ketsji/KX_ScalingInterpolator.cpp | |
parent | 86108b3665df7891b5e40b7f1feff1b6528c882f (diff) |
Added 2 options to the Makefiles (enable in environment, user-def.mk,
or whatever):
NAN_NO_KETSJI: when set to true, disables compilation of the game engine.
NAN_JUST_BLENDERDYNAMIC: when set to true, only dynamic executable is
build (i.e., no plugin, etc).
Note that NAN_NO_KETSJI implies NAN_JUST_BLENDERDYNAMIC.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ScalingInterpolator.cpp')
0 files changed, 0 insertions, 0 deletions