diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-16 04:22:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-16 04:22:55 +0400 |
commit | beac985ab7b8c1fb62e102dee74d68fa7f3c192d (patch) | |
tree | c930c02676d6c4064def616977363a7573c24670 /source/gameengine/Ketsji/KX_Scene.cpp | |
parent | 2d6839ce65589a91f183de1304bd900d2278c8b1 (diff) |
code cleanup: make local game engine functions static
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index c1afed82b02..f77cb535eed 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -98,7 +98,7 @@ #include <stdio.h> -void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene) +static void *KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene) { KX_GameObject* replica = ((KX_Scene*)scene)->AddNodeReplicaObject(node,(KX_GameObject*)gameobj); @@ -108,7 +108,7 @@ void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene) return (void*)replica; } -void* KX_SceneDestructionFunc(SG_IObject* node,void* gameobj,void* scene) +static void *KX_SceneDestructionFunc(SG_IObject* node,void* gameobj,void* scene) { ((KX_Scene*)scene)->RemoveNodeDestructObject(node,(KX_GameObject*)gameobj); |