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authorCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
commitbeac985ab7b8c1fb62e102dee74d68fa7f3c192d (patch)
treec930c02676d6c4064def616977363a7573c24670 /source/gameengine/Ketsji/KX_Scene.cpp
parent2d6839ce65589a91f183de1304bd900d2278c8b1 (diff)
code cleanup: make local game engine functions static
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index c1afed82b02..f77cb535eed 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -98,7 +98,7 @@
#include <stdio.h>
-void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene)
+static void *KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene)
{
KX_GameObject* replica = ((KX_Scene*)scene)->AddNodeReplicaObject(node,(KX_GameObject*)gameobj);
@@ -108,7 +108,7 @@ void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene)
return (void*)replica;
}
-void* KX_SceneDestructionFunc(SG_IObject* node,void* gameobj,void* scene)
+static void *KX_SceneDestructionFunc(SG_IObject* node,void* gameobj,void* scene)
{
((KX_Scene*)scene)->RemoveNodeDestructObject(node,(KX_GameObject*)gameobj);