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authorCampbell Barton <ideasman42@gmail.com>2009-05-23 08:56:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-23 08:56:37 +0400
commit3820e4f3db2ca23f7eeed7c3121cc41b0e12db25 (patch)
tree122cde0bbc33c5a6f8dcea0d2829d82d7d8722f6 /source/gameengine/Ketsji/KX_Scene.cpp
parentcfa2b4f0a5530e0cdda09d466fff267ad9e7eccc (diff)
BGE PyController module reloading didnt check that the base of the function was a module (could be a class).
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index bb5e0875402..2c74c88dc14 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1452,7 +1452,7 @@ void KX_Scene::LogicEndFrame()
{
m_logicmgr->EndFrame();
int numobj = m_euthanasyobjects->GetCount();
- int i;
+
KX_GameObject* obj;
while ((numobj = m_euthanasyobjects->GetCount()) > 0)