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author | Janne Karhu <jhkarh@gmail.com> | 2010-10-11 14:40:34 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2010-10-11 14:40:34 +0400 |
commit | e444c777145ccf297bc00f8e4690b78ed4ea85c9 (patch) | |
tree | 90632f4afba618011483f3eb9a622339208fe054 /source/gameengine/Ketsji/KX_Scene.cpp | |
parent | 737bc66f2aee939dc98adb4d6e9610a99c09059a (diff) |
Fix for [#20064] Cloth simulation doesn't stop when marker is set back to frame 1 after exiting mesh edit.
* First frame was dropped some times when animation was running because clicking "go to start/end frame" changed the current frame directly.
* Now only the animtimer changes the frame and clicking the "go to" queues the next frame for animtimer.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
0 files changed, 0 insertions, 0 deletions