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authorCampbell Barton <ideasman42@gmail.com>2015-01-07 03:41:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-07 04:08:55 +0300
commit29d2c71117809fea3c9d11a872e422b85847d93b (patch)
treea30d561e7d95d5c5e307c00d7de98372a8ef5406 /source/gameengine/Ketsji/KX_Scene.cpp
parent848c00f7e70950fa012627f84c89b32bb9a4deaa (diff)
Fix for bool flag use
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index d0eab9de1c1..20151832f0a 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -218,7 +218,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_bucketmanager=new RAS_BucketManager();
- bool showObstacleSimulation = scene->gm.flag & GAME_SHOW_OBSTACLE_SIMULATION;
+ bool showObstacleSimulation = (scene->gm.flag & GAME_SHOW_OBSTACLE_SIMULATION) != 0;
switch (scene->gm.obstacleSimulation)
{
case OBSTSIMULATION_TOI_rays: