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author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-05-13 09:41:48 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2014-05-13 09:41:48 +0400 |
commit | aebcb3bab9679bbcfd6b881fdd1f42b8708450db (patch) | |
tree | b45714eacaa2c4f3ad95d3c5033716db6e59e680 /source/gameengine/Ketsji/KX_Scene.cpp | |
parent | f14df2977750531956d0048576a27b58ca5ea571 (diff) |
Tweak for node socket swapping: don't un-hide sockets automatically.
This was suggested by @zanqdo on IRC. Hiding sockets is a user choice
(not to be confused with "unavailable" disabled sockets). Hidden sockets
suddenly popping up when linking is confusing and intransparent, better
just ignore them for the swapping.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
0 files changed, 0 insertions, 0 deletions