diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
commit | cf9fe8f329cee363439c90a3b86dc99e25377088 (patch) | |
tree | 5b36a01d66da3688d1de9d6c2d905e4b31f768f3 /source/gameengine/Ketsji/KX_Scene.cpp | |
parent | f4762eb12ba5474fd883aa29d09bc23f0db5d076 (diff) |
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 4fa51b48ab8..dba26d4e3a7 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1678,10 +1678,9 @@ RAS_MaterialBucket* KX_Scene::FindBucket(class RAS_IPolyMaterial* polymat, bool void KX_Scene::RenderBuckets(const MT_Transform & cameratransform, - class RAS_IRasterizer* rasty, - class RAS_IRenderTools* rendertools) + class RAS_IRasterizer* rasty) { - m_bucketmanager->Renderbuckets(cameratransform,rasty,rendertools); + m_bucketmanager->Renderbuckets(cameratransform,rasty); KX_BlenderMaterial::EndFrame(); } |