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authorAntony Riakiotakis <kalast@gmail.com>2015-05-15 17:00:36 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-05-15 17:01:01 +0300
commitf4e8e70b5d77c9a6430f64bc223ab0a04b38f815 (patch)
treed471620b8f3a455f8857e42a8a5e88846fb0b40a /source/gameengine/Ketsji/KX_Scene.cpp
parent31e96cbf96a2bd26b77a29bf4cd8475a53521539 (diff)
Add really simple memory reduction scheme for internal animation player.
Holds 30 frames in memory. Could make it check memory instead but that should suffice for now to make sure blender does not crash on me with movie files. Previously the system would load eveything in memory so something like playing caminandes in player would swap after 30 seconds in local computer.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
0 files changed, 0 insertions, 0 deletions