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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-07-17 09:28:23 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-07-17 09:28:23 +0400 |
commit | baa2f99f079920d404af65798a8df3e82bcc6a48 (patch) | |
tree | 2e8fb2bad0c3824e87e12cc0ebf3d4933eeb56f3 /source/gameengine/Ketsji/KX_Scene.h | |
parent | 90fb63152628927d5d13b0101f4f2dcec025d2f7 (diff) |
Port Python updates from Tuhopuu2:
getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 1df126ce1b0..9e6909168cb 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -245,8 +245,12 @@ protected: */ RAS_Rect m_viewport; + /** + * Visibility testing functions. + */ void MarkVisible(SG_Tree *node, RAS_IRasterizer* rasty); void MarkSubTreeVisible(SG_Tree *node, RAS_IRasterizer* rasty, bool visible); + void MarkVisible(RAS_IRasterizer* rasty, KX_GameObject* gameobj); /** * This stores anything from python |