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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-10 00:06:36 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-10 00:06:36 +0400 |
commit | 83e9f32382810437bf113fee3b5c32881d7e67ec (patch) | |
tree | 60d1a6aef4accf267053a521a6d21ad117d64eee /source/gameengine/Ketsji/KX_Scene.h | |
parent | f6502a67f203dbd57446f5b10cbdd82a4610e84c (diff) |
BGE: Committing patch #32422 "Debug properties for added objects" by HG1.
This patch allows debug properties from objects added to the scene at runtime to be displayed under the Debug Properties in the overhead display.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 7c3ea946044..edaa0663b22 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -324,6 +324,7 @@ public: return (m_groupGameObjects.empty() || m_groupGameObjects.find(gameobj) != m_groupGameObjects.end()); } + void AddObjectDebugProperties(class KX_GameObject* gameobj); SCA_IObject* AddReplicaObject(CValue* gameobj, CValue* locationobj, int lifespan=0); |