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authorCampbell Barton <ideasman42@gmail.com>2009-08-04 09:34:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-04 09:34:21 +0400
commit9bb8540ba9e716363ed654aeb989cf83ea704d4a (patch)
tree409f8794615e3087c9407da4882e7d7b3a8364d5 /source/gameengine/Ketsji/KX_Scene.h
parent59bfe91f217dcb9c4a2ccb44422fe3f20566b751 (diff)
parent856dba000b09409bf6da2865bca2c79dba378683 (diff)
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22130:22205
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index d94eac0c6e2..a2e328fb5d5 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -119,10 +119,6 @@ protected:
// the Qlist is for objects that needs to be rescheduled
// for updates after udpate is over (slow parent, bone parent)
- /**
- * The tree of objects in the scene.
- */
- SG_Tree* m_objecttree;
/**
* The set of cameras for this scene