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authorMitchell Stokes <mogurijin@gmail.com>2013-07-10 00:06:36 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-07-10 00:06:36 +0400
commit83e9f32382810437bf113fee3b5c32881d7e67ec (patch)
tree60d1a6aef4accf267053a521a6d21ad117d64eee /source/gameengine/Ketsji/KX_Scene.h
parentf6502a67f203dbd57446f5b10cbdd82a4610e84c (diff)
BGE: Committing patch #32422 "Debug properties for added objects" by HG1.
This patch allows debug properties from objects added to the scene at runtime to be displayed under the Debug Properties in the overhead display.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 7c3ea946044..edaa0663b22 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -324,6 +324,7 @@ public:
return (m_groupGameObjects.empty() ||
m_groupGameObjects.find(gameobj) != m_groupGameObjects.end());
}
+ void AddObjectDebugProperties(class KX_GameObject* gameobj);
SCA_IObject* AddReplicaObject(CValue* gameobj,
CValue* locationobj,
int lifespan=0);