diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-01 03:06:12 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-01 03:06:12 +0400 |
commit | a199ae5368fa4a1de36f62dbb214a051b3fbe0c3 (patch) | |
tree | 12c5021085ec3ac707ebc7855112bab3120f268f /source/gameengine/Ketsji/KX_Scene.h | |
parent | a70a48814e16ffd063231577e1a120e1c2629675 (diff) |
style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 7e3378bd13f..f8480753395 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -309,8 +309,8 @@ public: RAS_BucketManager* GetBucketManager(); RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial* polymat, bool &bucketCreated); void RenderBuckets(const MT_Transform& cameratransform, - RAS_IRasterizer* rasty, - RAS_IRenderTools* rendertools); + RAS_IRasterizer* rasty, + RAS_IRenderTools* rendertools); /** * Update all transforms according to the scenegraph. @@ -325,18 +325,18 @@ public: m_groupGameObjects.find(gameobj) != m_groupGameObjects.end()); } SCA_IObject* AddReplicaObject(CValue* gameobj, - CValue* locationobj, - int lifespan=0); + CValue* locationobj, + int lifespan=0); KX_GameObject* AddNodeReplicaObject(SG_IObject* node, - CValue* gameobj); + CValue* gameobj); void RemoveNodeDestructObject(SG_IObject* node, - CValue* gameobj); + CValue* gameobj); void RemoveObject(CValue* gameobj); void DelayedRemoveObject(CValue* gameobj); int NewRemoveObject(CValue* gameobj); void ReplaceMesh(CValue* gameobj, - void* meshob, bool use_gfx, bool use_phys); + void* meshob, bool use_gfx, bool use_phys); void AddAnimatedObject(CValue* gameobj); void RemoveAnimatedObject(CValue* gameobj); |