diff options
author | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 18:55:45 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 18:55:45 +0400 |
commit | a3837b617b9df268a1dba40848df446b53ed1a01 (patch) | |
tree | 16764e3c455ea0b1b4040b450d00d80719241cd6 /source/gameengine/Ketsji/KX_SoundActuator.cpp | |
parent | 75bb393ecc6799bb6d379c05fb33bf40ac2d6fad (diff) |
Audaspace: Fixing quaternion and relativeness of 3D sounds error.
Diffstat (limited to 'source/gameengine/Ketsji/KX_SoundActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_SoundActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp index 09ad567117f..9ebb36578c4 100644 --- a/source/gameengine/Ketsji/KX_SoundActuator.cpp +++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp @@ -102,7 +102,7 @@ void KX_SoundActuator::play() // sound shall be played 3D m_handle = AUD_play(sound, 0); - AUD_setRelative(m_handle, true); + AUD_setRelative(m_handle, false); AUD_setVolumeMaximum(m_handle, m_3d.max_gain); AUD_setVolumeMinimum(m_handle, m_3d.min_gain); AUD_setDistanceReference(m_handle, m_3d.reference_distance); |