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authorDarshan Kadu <darsh7807@gmail.com>2017-09-10 15:41:40 +0300
committerDarshan Kadu <darsh7807@gmail.com>2017-09-10 15:41:40 +0300
commit6594fa1ce02809a275c9cd488fa0223d03d73571 (patch)
tree0bcd95846e1e3b09239126b40ef434ed3dc3a50d /source/gameengine/Ketsji/KX_SoundActuator.cpp
parentf2017083a19e5c83aadc575625dce0642ffce6c5 (diff)
merged the master branchsoc-2017-vertex_paint
Diffstat (limited to 'source/gameengine/Ketsji/KX_SoundActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 822f2e054f8..d858097abef 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -124,7 +124,7 @@ void KX_SoundActuator::play()
AUD_Device_free(device);
// in case of pingpong, we have to free the sound
- if(sound != m_sound)
+ if (sound != m_sound)
AUD_Sound_free(sound);
if (m_handle != NULL) {