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authorJörg Müller <nexyon@gmail.com>2015-06-16 11:03:35 +0300
committerJörg Müller <nexyon@gmail.com>2015-07-28 15:01:53 +0300
commita0cbebf404d6c46e59b090e7217ce39d7e760809 (patch)
treefad66bb8f714c160c3a3f016e1fba1711824e34d /source/gameengine/Ketsji/KX_SoundActuator.cpp
parent58956f3b91e581ef7040371dda3e3595902c18d9 (diff)
Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey.
- rename WITH_EXTERNAL_AUDASPACE to WITH_SYSTEM_AUDASPACE. - rename C/PYAUDASPACE to AUDASPACE_C/PY - simplifying cmake defines and includes. - fixing include paths and enabling WITH_SYSTEM_AUDASPACE for windows. - fixing scons building. - other minor build system fixes.
Diffstat (limited to 'source/gameengine/Ketsji/KX_SoundActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 8f225e4d93b..14f0598d088 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -37,14 +37,14 @@
#include "KX_SoundActuator.h"
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
+# ifdef WITH_SYSTEM_AUDASPACE
typedef float sample_t;
-# include <audaspace/AUD_Sound.h>
-# include <audaspace/AUD_Special.h>
-# include <audaspace/AUD_Device.h>
-# include <audaspace/AUD_Handle.h>
-# include <audaspace/python/PyAPI.h>
+# include AUD_PYTHON_H
# endif
+# include AUD_SOUND_H
+# include AUD_SPECIAL_H
+# include AUD_DEVICE_H
+# include AUD_HANDLE_H
#endif
#include "KX_GameObject.h"