diff options
author | Joerg Mueller <nexyon@gmail.com> | 2011-06-16 13:13:29 +0400 |
---|---|---|
committer | Joerg Mueller <nexyon@gmail.com> | 2011-06-16 13:13:29 +0400 |
commit | a90d30c8638a87234048060d8fcb385369b3daaf (patch) | |
tree | 7d2bb0c31f833b561cb6dd365fc23bc9185f7d1c /source/gameengine/Ketsji/KX_SoundActuator.cpp | |
parent | cfcc4b4fcd7dabd0929db53fc5a9cf0833704259 (diff) |
3D Audio GSoC:
GameEngine Python access sound actuator's sound (with setting! :-D).
Diffstat (limited to 'source/gameengine/Ketsji/KX_SoundActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_SoundActuator.cpp | 28 |
1 files changed, 27 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp index 45ba827a1b8..5a19337e7a2 100644 --- a/source/gameengine/Ketsji/KX_SoundActuator.cpp +++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp @@ -53,7 +53,7 @@ KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj, KX_SOUNDACT_TYPE type)//, : SCA_IActuator(gameobj, KX_ACT_SOUND) { - m_sound = sound; + m_sound = AUD_copy(sound); m_volume = volume; m_pitch = pitch; m_is3d = is3d; @@ -69,6 +69,7 @@ KX_SoundActuator::~KX_SoundActuator() { if(m_handle) AUD_stop(m_handle); + AUD_unload(m_sound); } void KX_SoundActuator::play() @@ -286,6 +287,7 @@ PyAttributeDef KX_SoundActuator::Attributes[] = { KX_PYATTRIBUTE_RW_FUNCTION("cone_angle_inner", KX_SoundActuator, pyattr_get_3d_property, pyattr_set_3d_property), KX_PYATTRIBUTE_RW_FUNCTION("cone_angle_outer", KX_SoundActuator, pyattr_get_3d_property, pyattr_set_3d_property), KX_PYATTRIBUTE_RW_FUNCTION("cone_volume_outer", KX_SoundActuator, pyattr_get_3d_property, pyattr_set_3d_property), + KX_PYATTRIBUTE_RW_FUNCTION("sound", KX_SoundActuator, pyattr_get_sound, pyattr_set_sound), KX_PYATTRIBUTE_RW_FUNCTION("time", KX_SoundActuator, pyattr_get_audposition, pyattr_set_audposition), KX_PYATTRIBUTE_RW_FUNCTION("volume", KX_SoundActuator, pyattr_get_gain, pyattr_set_gain), @@ -400,6 +402,12 @@ PyObject* KX_SoundActuator::pyattr_get_pitch(void *self, const struct KX_PYATTRI return result; } +PyObject* KX_SoundActuator::pyattr_get_sound(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef) +{ + KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self); + return AUD_getPythonFactory(actuator->m_sound); +} + int KX_SoundActuator::pyattr_set_3d_property(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) { KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self); @@ -501,4 +509,22 @@ int KX_SoundActuator::pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_D return PY_SET_ATTR_SUCCESS; } +int KX_SoundActuator::pyattr_set_sound(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) +{ + PyObject* sound = NULL; + KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self); + if (!PyArg_Parse(value, "O", &sound)) + return PY_SET_ATTR_FAIL; + + AUD_Sound* snd = AUD_getPythonSound(sound); + if(snd) + { + AUD_unload(actuator->m_sound); + actuator->m_sound = snd; + return PY_SET_ATTR_SUCCESS; + } + + return PY_SET_ATTR_FAIL; +} + #endif // WITH_PYTHON |