diff options
author | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 19:39:11 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 19:39:11 +0400 |
commit | a27cc1adf0ef41ee71c9459df940c6fa3c578eea (patch) | |
tree | 1415513cb30751799f654d7e4f0147e5e2601eaa /source/gameengine/Ketsji/KX_SoundActuator.h | |
parent | cb9e51bf8a2b490c7e18dc88e8206b7a3ebd0038 (diff) |
2.5 audio cleanup:
* Removed CD Actuator
* Removed bSample and bSoundListener
* Removed SoundSystem
* Removed -noaudio parameter
Diffstat (limited to 'source/gameengine/Ketsji/KX_SoundActuator.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_SoundActuator.h | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h index ddf8330072e..bc0293ed2b4 100644 --- a/source/gameengine/Ketsji/KX_SoundActuator.h +++ b/source/gameengine/Ketsji/KX_SoundActuator.h @@ -51,21 +51,14 @@ typedef struct KX_3DSoundSettings class KX_SoundActuator : public SCA_IActuator { - Py_Header; -// bool m_lastEvent; - bool m_isplaying; - /* just some handles to the audio-data... */ + Py_Header; + bool m_isplaying; AUD_Sound* m_sound; float m_volume; float m_pitch; bool m_is3d; KX_3DSoundSettings m_3d; - AUD_Handle* m_handle; -// class SND_SoundObject* m_soundObject; -// class SND_Scene* m_soundScene; -// short m_startFrame; -// short m_endFrame; -// bool m_pino; + AUD_Handle* m_handle; void play(); |