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authorCampbell Barton <ideasman42@gmail.com>2011-10-09 08:11:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-09 08:11:18 +0400
commit6778f7ae056bcf529820ea3fc8238dda0473eb33 (patch)
tree317172491a1fc1cb2e27cc2e4121d52318da1861 /source/gameengine/Ketsji/KX_SteeringActuator.cpp
parente60a7fbc579763e4a0f32b0f9607034e604a2ac4 (diff)
clear some warnings.
Diffstat (limited to 'source/gameengine/Ketsji/KX_SteeringActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SteeringActuator.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.cpp b/source/gameengine/Ketsji/KX_SteeringActuator.cpp
index 1edecdf44d2..f998da18f83 100644
--- a/source/gameengine/Ketsji/KX_SteeringActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SteeringActuator.cpp
@@ -46,38 +46,38 @@
/* ------------------------------------------------------------------------- */
KX_SteeringActuator::KX_SteeringActuator(SCA_IObject *gameobj,
- int mode,
- KX_GameObject *target,
- KX_GameObject *navmesh,
- float distance,
- float velocity,
- float acceleration,
- float turnspeed,
- bool isSelfTerminated,
- int pathUpdatePeriod,
- KX_ObstacleSimulation* simulation,
- short facingmode,
- bool normalup,
- bool enableVisualization) :
- SCA_IActuator(gameobj, KX_ACT_STEERING),
- m_mode(mode),
- m_target(target),
- m_distance(distance),
- m_velocity(velocity),
- m_acceleration(acceleration),
- m_turnspeed(turnspeed),
- m_isSelfTerminated(isSelfTerminated),
- m_pathUpdatePeriod(pathUpdatePeriod),
- m_updateTime(0),
- m_isActive(false),
- m_simulation(simulation),
- m_enableVisualization(enableVisualization),
- m_facingMode(facingmode),
- m_normalUp(normalup),
- m_obstacle(NULL),
- m_pathLen(0),
- m_wayPointIdx(-1),
- m_steerVec(MT_Vector3(0, 0, 0))
+ int mode,
+ KX_GameObject *target,
+ KX_GameObject *navmesh,
+ float distance,
+ float velocity,
+ float acceleration,
+ float turnspeed,
+ bool isSelfTerminated,
+ int pathUpdatePeriod,
+ KX_ObstacleSimulation* simulation,
+ short facingmode,
+ bool normalup,
+ bool enableVisualization)
+ : SCA_IActuator(gameobj, KX_ACT_STEERING),
+ m_target(target),
+ m_mode(mode),
+ m_distance(distance),
+ m_velocity(velocity),
+ m_acceleration(acceleration),
+ m_turnspeed(turnspeed),
+ m_simulation(simulation),
+ m_updateTime(0),
+ m_obstacle(NULL),
+ m_isActive(false),
+ m_isSelfTerminated(isSelfTerminated),
+ m_enableVisualization(enableVisualization),
+ m_facingMode(facingmode),
+ m_normalUp(normalup),
+ m_pathLen(0),
+ m_pathUpdatePeriod(pathUpdatePeriod),
+ m_wayPointIdx(-1),
+ m_steerVec(MT_Vector3(0, 0, 0))
{
m_navmesh = static_cast<KX_NavMeshObject*>(navmesh);
if (m_navmesh)