diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
commit | 411123b2502388c9082886be48db93836ceacea8 (patch) | |
tree | 2d37fe8fc95b71b603a9e2fdf76580768a134313 /source/gameengine/Ketsji/KX_SumoPhysicsController.cpp | |
parent | b8142515ce762107a186fac501d73a2dbe42047a (diff) |
- added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
Diffstat (limited to 'source/gameengine/Ketsji/KX_SumoPhysicsController.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_SumoPhysicsController.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp b/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp index 609f0fc0e0b..a062a348b02 100644 --- a/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp +++ b/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp @@ -1,3 +1,6 @@ +#include "KX_ConvertPhysicsObject.h" + +#ifdef USE_SUMO_SOLID #ifdef WIN32 #pragma warning (disable : 4786) @@ -216,3 +219,4 @@ KX_SumoPhysicsController::~KX_SumoPhysicsController() } +#endif//USE_SUMO_SOLID |