diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-12-04 07:13:42 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-12-04 07:13:42 +0300 |
commit | 2ec5d00da91848ce8c56d383a23a35b76243b956 (patch) | |
tree | 293000afd2bfeb82b9633aa285407dcbb58f6fd7 /source/gameengine/Ketsji/KX_TouchSensor.cpp | |
parent | fc691cdb5e0c23bf36e68a14903d6bc4d0cc5242 (diff) |
fixed some motionstate synchronization issues
nearsensor was not synchronized at the start
wheels not synchronized properly (one frame delay)
Diffstat (limited to 'source/gameengine/Ketsji/KX_TouchSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_TouchSensor.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp index 3cd5097ebb7..5b013e75e4e 100644 --- a/source/gameengine/Ketsji/KX_TouchSensor.cpp +++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp @@ -54,8 +54,10 @@ void KX_TouchSensor::SynchronizeTransform() if (m_physCtrl) { - MT_Vector3 pos = ((KX_GameObject*)GetParent())->NodeGetWorldPosition(); - MT_Quaternion orn = ((KX_GameObject*)GetParent())->NodeGetWorldOrientation().getRotation(); + + KX_GameObject* parent = ((KX_GameObject*)GetParent()); + MT_Vector3 pos = parent->NodeGetWorldPosition(); + MT_Quaternion orn = parent->NodeGetWorldOrientation().getRotation(); m_physCtrl->setPosition(pos.x(),pos.y(),pos.z()); m_physCtrl->setOrientation(orn.x(),orn.y(),orn.z(),orn.w()); m_physCtrl->calcXform(); |