diff options
author | Hans Lambermont <hans@lambermont.dyndns.org> | 2002-10-12 15:37:38 +0400 |
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committer | Hans Lambermont <hans@lambermont.dyndns.org> | 2002-10-12 15:37:38 +0400 |
commit | 12315f4d0e0ae993805f141f64cb8c73c5297311 (patch) | |
tree | 59b45827cd8293cfb727758989c7a74b40183974 /source/gameengine/Ketsji/KX_TouchSensor.h |
Initial revisionv2.25
Diffstat (limited to 'source/gameengine/Ketsji/KX_TouchSensor.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_TouchSensor.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h new file mode 100644 index 00000000000..123f7041968 --- /dev/null +++ b/source/gameengine/Ketsji/KX_TouchSensor.h @@ -0,0 +1,146 @@ +/** + * Senses touch and collision events + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef __KX_TOUCHSENSOR +#define __KX_TOUCHSENSOR + +#include "SCA_ISensor.h" +#include "ListValue.h" + +#include "KX_ClientObjectInfo.h" + +class KX_TouchSensor : public SCA_ISensor +{ +protected: + Py_Header; + + /** + * The sensor should only look for objects with this property. + */ + STR_String m_touchedpropname; + bool m_bFindMaterial; + class SCA_EventManager* m_eventmgr; + + //class SM_Object* m_sumoObj; + //DT_ObjectHandle m_solidHandle; + //SM_ClientObjectInfo m_client_info; + //DT_RespTableHandle m_resptable; + + + bool m_bCollision; + bool m_bTriggered; + bool m_bLastTriggered; + SCA_IObject* m_hitObject; + class CListValue* m_colliders; + +public: + KX_TouchSensor(class SCA_EventManager* eventmgr, + class KX_GameObject* gameobj, + class SM_Object* sumoObj, + bool fFindMaterial, + const STR_String& touchedpropname, + PyTypeObject* T=&Type) ; + virtual ~KX_TouchSensor(); + + virtual CValue* GetReplica() { + KX_TouchSensor* replica = new KX_TouchSensor(*this); + replica->m_colliders = new CListValue(); + replica->m_bCollision = false; + replica->m_bTriggered= false; + replica->m_hitObject = NULL; + replica->m_bLastTriggered = false; + // this will copy properties and so on... + CValue::AddDataToReplica(replica); + return replica; + }; + virtual void SynchronizeTransform(); + virtual bool Evaluate(CValue* event); + virtual void ReParent(SCA_IObject* parent); + +/* static void collisionResponse(void *client_data, + void *object1, + void *object2, + const DT_CollData *coll_data) { + class KX_TouchSensor* sensor = (class KX_TouchSensor*) client_data; + sensor->HandleCollision(object1,object2,coll_data); + } + + + + void RegisterSumo(); + + virtual void HandleCollision(void* obj1,void* obj2, + const DT_CollData * coll_data); + + + // SM_Object* GetSumoObject() { return m_sumoObj; }; + + */ + + virtual bool IsPositiveTrigger() { + bool result = m_bTriggered; + if (m_invert) result = !result; + return result; + } + + + void EndFrame(); + + // todo: put some info for collision maybe + + /* --------------------------------------------------------------------- */ + /* Python interface ---------------------------------------------------- */ + /* --------------------------------------------------------------------- */ + + virtual PyObject* _getattr(char *attr); + + /* 1. setProperty */ + KX_PYMETHOD_DOC(KX_TouchSensor,SetProperty); + /* 2. getProperty */ + KX_PYMETHOD_DOC(KX_TouchSensor,GetProperty); + /* 3. getHitObject */ + KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObject); + /* 4. getHitObject */ + KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObjectList); + /* 5. getTouchMaterial */ + KX_PYMETHOD_DOC(KX_TouchSensor,GetTouchMaterial); + /* 6. setTouchMaterial */ + KX_PYMETHOD_DOC(KX_TouchSensor,SetTouchMaterial); + +}; + +#endif //__KX_TOUCHSENSOR + + + |