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authorCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
commit4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd (patch)
tree7e0a36829cf52ff260821ce02716727052b95d32 /source/gameengine/Ketsji/KX_TouchSensor.h
parent27d43f3fd3a6fbda95cdb87e4672fe34f19c2205 (diff)
style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
Diffstat (limited to 'source/gameengine/Ketsji/KX_TouchSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index df96b75084a..1a22067f9ac 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -68,7 +68,7 @@ protected:
// Use with m_bTouchPulse to detect changes
int m_bLastCount; /* size of m_colliders last tick */
- uint_ptr m_bColliderHash; /* hash collision objects pointers to trigger incase one object collides and another takes its place */
+ uint_ptr m_bColliderHash; /* hash collision objects pointers to trigger in case one object collides and another takes its place */
uint_ptr m_bLastColliderHash;
SCA_IObject* m_hitObject;