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author | Campbell Barton <ideasman42@gmail.com> | 2015-06-06 19:45:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-06-06 19:50:50 +0300 |
commit | c5748f3cc7551c0ded385a782312bd8171818839 (patch) | |
tree | e530d7911c868017e515d92606c96175f35f133d /source/gameengine/Ketsji/KX_VertexProxy.cpp | |
parent | 60621940d0df5a28a2b93d69981f54c000e54044 (diff) |
View3D: avoid jumping placing cursor /w lock on
The view would jump each time, now compensate by adjusting the cursor panning.
Less jarring and helps avoid problems when the cursor gets outside the view, see: T40353
Diffstat (limited to 'source/gameengine/Ketsji/KX_VertexProxy.cpp')
0 files changed, 0 insertions, 0 deletions