diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-03-23 01:02:18 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-03-23 01:02:18 +0300 |
commit | 00291b5cf4a0f16ddca425b74ed30e8ac35d40e2 (patch) | |
tree | 952bb1c2f6fd8c2f34b950597ed0fa73a4ea7594 /source/gameengine/Ketsji/KX_WorldIpoController.h | |
parent | 5b90aafbd6815e29343f8e9aba9e3e20f85b3cc0 (diff) |
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them
That was about it.
There are a few things that needs double checking:
* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
Diffstat (limited to 'source/gameengine/Ketsji/KX_WorldIpoController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_WorldIpoController.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.h b/source/gameengine/Ketsji/KX_WorldIpoController.h index 5967db42235..562a2769807 100644 --- a/source/gameengine/Ketsji/KX_WorldIpoController.h +++ b/source/gameengine/Ketsji/KX_WorldIpoController.h @@ -53,11 +53,12 @@ private: double m_ipotime; public: - KX_WorldIpoController() : m_ipotime(0.0), - m_modify_mist_color(false), - m_modify_mist_start(false), - m_modify_mist_dist(false), - m_modified(true) + KX_WorldIpoController() : + m_modify_mist_color(false), + m_modify_mist_start(false), + m_modify_mist_dist(false), + m_modified(true), + m_ipotime(0.0) {} virtual ~KX_WorldIpoController(); |