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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2005-04-23 05:36:08 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2005-04-23 05:36:08 +0400 |
commit | c333ba8dfaa8e92483d29f3cf77988ce0e1beb3a (patch) | |
tree | b2a7ea6a784d0376f2c9fc4e77b5fbddd7f9e373 /source/gameengine/Ketsji/SConscript | |
parent | 375cf60462cadb8625b13f9b256f69df15831336 (diff) |
Merging over some uv editor tweaks from tuhopuu:
- Moved Weld/Align out of transform code, now it's a menu.
- Removed confirmation popups for LSCM unwrapping in the uv editor, didn't
make sense anymore now we have undo.
- Extended select linked, to work more like it does in edit mode:
- L: select linked uvs/faces under the mouse
- Shift+L: select/deselect linked uvs/faces under the mouse
(like shift+click for selecting single uvs/faces)
- Ctrl+L: how L worked before
- More accurate uv selection: when selecting one uv from a group of uvs that
are in the same position, it now selects the uv belonging to the face the
mouse is over, instead of a random uv.
- 'View Selected' (numpad .-key) for both faceselect mode and the uv editor.
Diffstat (limited to 'source/gameengine/Ketsji/SConscript')
0 files changed, 0 insertions, 0 deletions