diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
commit | ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 (patch) | |
tree | 8606ed6ca4eeee76c1cd1840c06fcaf09519f311 /source/gameengine/Ketsji/SConscript | |
parent | b11c92c66e437166197fed77be698392f941b3a5 (diff) |
==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
only, but was only linking issue, so should work on other platforms too).
NOTE: I noticed some compileflags for GE specific libs that were left out -
I re-enabled them in the SConscripts, but I'm going to do a test build my-
self now, so if there are problems with them on win32, I probably already
know about them :)
Diffstat (limited to 'source/gameengine/Ketsji/SConscript')
-rw-r--r-- | source/gameengine/Ketsji/SConscript | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript index 375f2679e21..8cd4179bf49 100644 --- a/source/gameengine/Ketsji/SConscript +++ b/source/gameengine/Ketsji/SConscript @@ -20,14 +20,14 @@ incs += ' #source/gameengine/Physics/Sumo #source/gameengine/Physics/Sumo/includ incs += ' #source/gameengine/Physics/Sumo/Fuzzics/include #source/gameengine/Network/LoopBackNetwork' incs += ' #source/blender/misc #source/blender/blenloader' -#TODO: -#if sys.platform == 'win32': -# ketsji_env.Append (CXXFLAGS = ['/GR']) -# ketsji_env.Append ( CCFLAGS =['/Ox']) +cflags = [] +if env['OURPLATFORM'] == 'win32-vc': + cflags.append('/GR') + cflags.append('/Ox') incs += ' ' + env['BF_SOLID_INC'] incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_SDL_INC'] incs += ' ' + env['BF_BULLET_INC'] -env.BlenderLib ( 'KX_ketsji', sources, Split(incs), [], libtype='game', priority=25 ) +env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags ) |