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authorDaniel Genrich <daniel.genrich@gmx.net>2010-02-07 17:25:09 +0300
committerDaniel Genrich <daniel.genrich@gmx.net>2010-02-07 17:25:09 +0300
commitdedbf8608e38a165e2667623b2e8075a2a743a77 (patch)
tree7fa3f5ac8ce43828877bb07de464259bf34ee379 /source/gameengine/Ketsji/SConscript
parent81fd89c8e0f2f4642b00a263e68227cdb8637a3d (diff)
Smoke: Patch #20955 / fix by Damien Plisson (damien78)
* Smoke got it's own thread loop now and can be esc'ed now * Apple OpenMP bug workaround until they fix the GCC (couldn't test this one) * removing some "static" keyword to prevent crashing on frame display * should also fix problems with wavelet.noise crashing (Bug #20710) Fluid: * sleep delay has been reduced to be more responsive * Fluid progress is displayed in percent using the mouse cursor (like smoke)
Diffstat (limited to 'source/gameengine/Ketsji/SConscript')
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