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authorMitchell Stokes <mogurijin@gmail.com>2013-03-23 07:04:02 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-03-23 07:04:02 +0400
commit1356e3b490ec0d78084ae12296c2b30afff5f6cf (patch)
tree85c00ec2c2fdd7760fb984becc8a3d9053b5c70d /source/gameengine/Ketsji
parenta333ef01001bf034b644ab193521b930cc3d4e43 (diff)
BGE: getting rid of a few maybe-uninitialized warnings.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp2
2 files changed, 2 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index 792a0759b59..acf30b4866c 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -36,7 +36,6 @@
#include "BLI_math_vector.h"
#include "KX_CameraActuator.h"
-#include <iostream>
#include <math.h>
#include <float.h>
#include "KX_GameObject.h"
@@ -197,7 +196,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
MT_Point3 lookat = ((KX_GameObject*)m_ob)->NodeGetWorldPosition();
MT_Matrix3x3 actormat = ((KX_GameObject*)m_ob)->NodeGetWorldOrientation();
- float fp1[3], fp2[3], rc[3];
+ float fp1[3]={0}, fp2[3]={0}, rc[3];
float inp, fac; //, factor = 0.0; /* some factor... */
float mindistsq, maxdistsq, distsq;
float mat[3][3];
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 90913041521..fab19008b25 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -310,7 +310,7 @@ void KX_KetsjiEngine::RenderDome()
return;
KX_SceneList::iterator sceneit;
- KX_Scene* scene;
+ KX_Scene* scene = NULL;
int n_renders=m_dome->GetNumberRenders();// usually 4 or 6
for (int i=0;i<n_renders;i++) {