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authorCampbell Barton <ideasman42@gmail.com>2012-10-22 12:15:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-22 12:15:51 +0400
commitddc2dbc2a47ed2439a62e82ad6fba7d8c9dcae28 (patch)
treea7ca593a96652e6f0a784b5c6e37ab2c35b07159 /source/gameengine/Ketsji
parent30fd258a0b407419a369fbb2818c49df6b70968e (diff)
style cleanup
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/BL_BlenderShader.cpp4
-rw-r--r--source/gameengine/Ketsji/BL_Shader.cpp12
-rw-r--r--source/gameengine/Ketsji/BL_Texture.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp34
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp34
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp122
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp32
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp14
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp20
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp20
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp16
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp52
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp60
23 files changed, 236 insertions, 236 deletions
diff --git a/source/gameengine/Ketsji/BL_BlenderShader.cpp b/source/gameengine/Ketsji/BL_BlenderShader.cpp
index 122d692b599..b2dfefd9e0b 100644
--- a/source/gameengine/Ketsji/BL_BlenderShader.cpp
+++ b/source/gameengine/Ketsji/BL_BlenderShader.cpp
@@ -143,9 +143,9 @@ void BL_BlenderShader::Update(const RAS_MeshSlot & ms, RAS_IRasterizer* rasty )
viewinv.getValue((float*)viewinvmat);
if (ms.m_bObjectColor)
- ms.m_RGBAcolor.getValue((float*)obcol);
+ ms.m_RGBAcolor.getValue((float *)obcol);
else
- obcol[0]= obcol[1]= obcol[2]= obcol[3]= 1.0f;
+ obcol[0] = obcol[1] = obcol[2] = obcol[3] = 1.0f;
float auto_bump_scale = ms.m_pDerivedMesh!=0 ? ms.m_pDerivedMesh->auto_bump_scale : 1.0f;
GPU_material_bind_uniforms(gpumat, obmat, viewmat, viewinvmat, obcol, auto_bump_scale);
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index 144ad61212d..fb8e7beb157 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -966,7 +966,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform2f, "setUniform2f(name, fx, fy)")
Py_RETURN_NONE;
}
const char *uniform="";
- float array[2]={ 0,0 };
+ float array[2] = {0, 0};
if (PyArg_ParseTuple(args, "sff:setUniform2f", &uniform, &array[0],&array[1] ))
{
int loc = GetUniformLocation(uniform);
@@ -990,7 +990,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform3f, "setUniform3f(name, fx,fy,fz) ")
Py_RETURN_NONE;
}
const char *uniform="";
- float array[3]={0,0,0};
+ float array[3] = {0, 0, 0};
if (PyArg_ParseTuple(args, "sfff:setUniform3f", &uniform, &array[0],&array[1],&array[2]))
{
int loc = GetUniformLocation(uniform);
@@ -1015,7 +1015,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform4f, "setUniform4f(name, fx,fy,fz, fw) "
Py_RETURN_NONE;
}
const char *uniform="";
- float array[4]={0,0,0,0};
+ float array[4] = {0, 0, 0, 0};
if (PyArg_ParseTuple(args, "sffff:setUniform4f", &uniform, &array[0],&array[1],&array[2], &array[3]))
{
int loc = GetUniformLocation(uniform);
@@ -1063,7 +1063,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform2i, "setUniform2i(name, ix, iy)")
Py_RETURN_NONE;
}
const char *uniform="";
- int array[2]={ 0,0 };
+ int array[2] = {0, 0};
if (PyArg_ParseTuple(args, "sii:setUniform2i", &uniform, &array[0],&array[1] ))
{
int loc = GetUniformLocation(uniform);
@@ -1088,7 +1088,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform3i, "setUniform3i(name, ix,iy,iz) ")
}
const char *uniform="";
- int array[3]={0,0,0};
+ int array[3] = {0, 0, 0};
if (PyArg_ParseTuple(args, "siii:setUniform3i", &uniform, &array[0],&array[1],&array[2]))
{
int loc = GetUniformLocation(uniform);
@@ -1111,7 +1111,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform4i, "setUniform4i(name, ix,iy,iz, iw) "
Py_RETURN_NONE;
}
const char *uniform="";
- int array[4]={0,0,0, 0};
+ int array[4] = {0, 0, 0, 0};
if (PyArg_ParseTuple(args, "siiii:setUniform4i", &uniform, &array[0],&array[1],&array[2], &array[3] ))
{
int loc = GetUniformLocation(uniform);
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index d129fc88714..26523df8db3 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -670,7 +670,7 @@ void my_envmap_split_ima(EnvMap *env, ImBuf *ibuf)
}
else {
for (part=0; part<6; part++) {
- env->cube[part]= IMB_allocImBuf(dx, dx, 24, IB_rect);
+ env->cube[part] = IMB_allocImBuf(dx, dx, 24, IB_rect);
}
IMB_rectcpy(env->cube[0], ibuf,
0, 0, 0, 0, dx, dx);
@@ -698,7 +698,7 @@ void my_free_envmapdata(EnvMap *env)
ImBuf *ibuf= env->cube[part];
if (ibuf) {
IMB_freeImBuf(ibuf);
- env->cube[part]= NULL;
+ env->cube[part] = NULL;
}
}
env->ok= 0;
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index 2337e9569f3..da6fd822a6b 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -726,7 +726,7 @@ void KX_BlenderMaterial::setObjectMatrixData(int i, RAS_IRasterizer *ras)
GLenum plane = GL_EYE_PLANE;
// figure plane gen
- float proj[4]= {0.f,0.f,0.f,0.f};
+ float proj[4] = {0.f,0.f,0.f,0.f};
GetProjPlane(mMaterial, i, 0, proj);
glTexGenfv(GL_S, plane, proj);
@@ -837,26 +837,26 @@ PyTypeObject KX_BlenderMaterial::Type = {
PyObject *KX_BlenderMaterial::pyattr_get_shader(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ KX_BlenderMaterial* self = static_cast<KX_BlenderMaterial*>(self_v);
return self->PygetShader(NULL, NULL);
}
PyObject *KX_BlenderMaterial::pyattr_get_materialIndex(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ KX_BlenderMaterial* self = static_cast<KX_BlenderMaterial*>(self_v);
return PyLong_FromSsize_t(self->GetMaterialIndex());
}
PyObject *KX_BlenderMaterial::pyattr_get_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ KX_BlenderMaterial* self = static_cast<KX_BlenderMaterial*>(self_v);
unsigned int* bfunc = self->getBlendFunc();
return Py_BuildValue("(ll)", (long int)bfunc[0], (long int)bfunc[1]);
}
int KX_BlenderMaterial::pyattr_set_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_BlenderMaterial* self= static_cast<KX_BlenderMaterial*>(self_v);
+ KX_BlenderMaterial* self = static_cast<KX_BlenderMaterial*>(self_v);
PyObject *obj = self->PysetBlending(value, NULL);
if (obj)
{
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 90912409af1..3cc51361788 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -714,13 +714,13 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_Camera, setOnTop,
PyObject *KX_Camera::pyattr_get_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyBool_FromLong(self->m_camdata.m_perspective);
}
int KX_Camera::pyattr_set_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
int param = PyObject_IsTrue( value );
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.perspective = bool: KX_Camera, expected True/False or 0/1");
@@ -734,13 +734,13 @@ int KX_Camera::pyattr_set_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *at
PyObject *KX_Camera::pyattr_get_lens(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyFloat_FromDouble(self->m_camdata.m_lens);
}
int KX_Camera::pyattr_set_lens(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
float param = PyFloat_AsDouble(value);
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.lens = float: KX_Camera, expected a float greater then zero");
@@ -754,13 +754,13 @@ int KX_Camera::pyattr_set_lens(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef,
PyObject *KX_Camera::pyattr_get_ortho_scale(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyFloat_FromDouble(self->m_camdata.m_scale);
}
int KX_Camera::pyattr_set_ortho_scale(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
float param = PyFloat_AsDouble(value);
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.ortho_scale = float: KX_Camera, expected a float greater then zero");
@@ -774,13 +774,13 @@ int KX_Camera::pyattr_set_ortho_scale(void *self_v, const KX_PYATTRIBUTE_DEF *at
PyObject *KX_Camera::pyattr_get_near(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyFloat_FromDouble(self->m_camdata.m_clipstart);
}
int KX_Camera::pyattr_set_near(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
float param = PyFloat_AsDouble(value);
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.near = float: KX_Camera, expected a float greater then zero");
@@ -794,13 +794,13 @@ int KX_Camera::pyattr_set_near(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef,
PyObject *KX_Camera::pyattr_get_far(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyFloat_FromDouble(self->m_camdata.m_clipend);
}
int KX_Camera::pyattr_set_far(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
float param = PyFloat_AsDouble(value);
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.far = float: KX_Camera, expected a float greater then zero");
@@ -815,13 +815,13 @@ int KX_Camera::pyattr_set_far(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, P
PyObject *KX_Camera::pyattr_get_use_viewport(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyBool_FromLong(self->GetViewport());
}
int KX_Camera::pyattr_set_use_viewport(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
int param = PyObject_IsTrue( value );
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "camera.useViewport = bool: KX_Camera, expected True or False");
@@ -834,13 +834,13 @@ int KX_Camera::pyattr_set_use_viewport(void *self_v, const KX_PYATTRIBUTE_DEF *a
PyObject *KX_Camera::pyattr_get_projection_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyObjectFrom(self->GetProjectionMatrix());
}
int KX_Camera::pyattr_set_projection_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
MT_Matrix4x4 mat;
if (!PyMatTo(value, mat))
return PY_SET_ATTR_FAIL;
@@ -851,19 +851,19 @@ int KX_Camera::pyattr_set_projection_matrix(void *self_v, const KX_PYATTRIBUTE_D
PyObject *KX_Camera::pyattr_get_modelview_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyObjectFrom(self->GetModelviewMatrix());
}
PyObject *KX_Camera::pyattr_get_camera_to_world(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyObjectFrom(self->GetCameraToWorld());
}
PyObject *KX_Camera::pyattr_get_world_to_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Camera* self= static_cast<KX_Camera*>(self_v);
+ KX_Camera* self = static_cast<KX_Camera*>(self_v);
return PyObjectFrom(self->GetWorldToCamera());
}
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index 9ca1ec59a0b..daa3e232423 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -143,9 +143,9 @@ static void Kx_VecUpMat3(float vec[3], float mat[][3], short axis)
}
if (axis==3) {
cox= 0; coy= 1; coz= 2; /* Y op -Z tr */
- vec[0]= -vec[0];
- vec[1]= -vec[1];
- vec[2]= -vec[2];
+ vec[0] = -vec[0];
+ vec[1] = -vec[1];
+ vec[2] = -vec[2];
}
if (axis==4) {
cox= 1; coy= 0; coz= 2; /* */
@@ -154,9 +154,9 @@ static void Kx_VecUpMat3(float vec[3], float mat[][3], short axis)
cox= 2; coy= 1; coz= 0; /* Y up X tr */
}
- mat[coz][0]= vec[0];
- mat[coz][1]= vec[1];
- mat[coz][2]= vec[2];
+ mat[coz][0] = vec[0];
+ mat[coz][1] = vec[1];
+ mat[coz][2] = vec[2];
if (normalize_v3((float *)mat[coz]) == 0.f) {
/* this is a very abnormal situation: the camera has reach the object center exactly
* We will choose a completely arbitrary direction */
@@ -303,9 +303,9 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
/* CONSTRAINT 5: minimum / maximum afstand */
- rc[0]= (lookat[0]-from[0]);
- rc[1]= (lookat[1]-from[1]);
- rc[2]= (lookat[2]-from[2]);
+ rc[0] = (lookat[0]-from[0]);
+ rc[1] = (lookat[1]-from[1]);
+ rc[2] = (lookat[2]-from[2]);
distsq = rc[0]*rc[0] + rc[1]*rc[1] + rc[2]*rc[2];
if (distsq > maxdistsq) {
@@ -325,9 +325,9 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
/* CONSTRAINT 7: track to schaduw */
- rc[0]= (lookat[0]-from[0]);
- rc[1]= (lookat[1]-from[1]);
- rc[2]= (lookat[2]-from[2]);
+ rc[0] = (lookat[0]-from[0]);
+ rc[1] = (lookat[1]-from[1]);
+ rc[2] = (lookat[2]-from[2]);
Kx_VecUpMat3(rc, mat, 3); /* y up Track -z */
@@ -337,9 +337,9 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
obj->NodeSetLocalPosition(from);
- actormat[0][0]= mat[0][0]; actormat[0][1]= mat[1][0]; actormat[0][2]= mat[2][0];
- actormat[1][0]= mat[0][1]; actormat[1][1]= mat[1][1]; actormat[1][2]= mat[2][1];
- actormat[2][0]= mat[0][2]; actormat[2][1]= mat[1][2]; actormat[2][2]= mat[2][2];
+ actormat[0][0] = mat[0][0]; actormat[0][1] = mat[1][0]; actormat[0][2] = mat[2][0];
+ actormat[1][0] = mat[0][1]; actormat[1][1] = mat[1][1]; actormat[1][2] = mat[2][1];
+ actormat[2][0] = mat[0][2]; actormat[2][1] = mat[1][2]; actormat[2][2] = mat[2][2];
obj->NodeSetLocalOrientation(actormat);
return true;
@@ -396,7 +396,7 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
PyObject *KX_CameraActuator::pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_CameraActuator* self= static_cast<KX_CameraActuator*>(self_v);
+ KX_CameraActuator* self = static_cast<KX_CameraActuator*>(self_v);
if (self->m_ob==NULL)
Py_RETURN_NONE;
else
@@ -405,7 +405,7 @@ PyObject *KX_CameraActuator::pyattr_get_object(void *self_v, const KX_PYATTRIBUT
int KX_CameraActuator::pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_CameraActuator* self= static_cast<KX_CameraActuator*>(self_v);
+ KX_CameraActuator* self = static_cast<KX_CameraActuator*>(self_v);
KX_GameObject *gameobj;
if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.object = value: KX_CameraActuator"))
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index 5727ed29e67..662db974ee8 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -119,7 +119,7 @@ PyAttributeDef KX_ConstraintWrapper::Attributes[] = {
PyObject *KX_ConstraintWrapper::pyattr_get_constraintId(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_ConstraintWrapper* self= static_cast<KX_ConstraintWrapper*>(self_v);
+ KX_ConstraintWrapper* self = static_cast<KX_ConstraintWrapper*>(self_v);
return self->PyGetConstraintId();
}
diff --git a/source/gameengine/Ketsji/KX_FontObject.cpp b/source/gameengine/Ketsji/KX_FontObject.cpp
index 9f6ef894f12..138124f9b1a 100644
--- a/source/gameengine/Ketsji/KX_FontObject.cpp
+++ b/source/gameengine/Ketsji/KX_FontObject.cpp
@@ -254,7 +254,7 @@ PyAttributeDef KX_FontObject::Attributes[] = {
PyObject *KX_FontObject::pyattr_get_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_FontObject* self= static_cast<KX_FontObject*>(self_v);
+ KX_FontObject* self = static_cast<KX_FontObject*>(self_v);
STR_String str = STR_String();
for (int i=0; i<self->m_text.size(); ++i)
{
@@ -267,7 +267,7 @@ PyObject *KX_FontObject::pyattr_get_text(void *self_v, const KX_PYATTRIBUTE_DEF
int KX_FontObject::pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_FontObject* self= static_cast<KX_FontObject*>(self_v);
+ KX_FontObject* self = static_cast<KX_FontObject*>(self_v);
if (!PyUnicode_Check(value))
return PY_SET_ATTR_FAIL;
char* chars = _PyUnicode_AsString(value);
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 6c581dae210..48a45c2d1c2 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1427,8 +1427,8 @@ static unsigned char mathutils_kxgameob_vector_cb_index= -1; /* index for our ca
static int mathutils_kxgameob_generic_check(BaseMathObject *bmo)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
return 0;
@@ -1436,8 +1436,8 @@ static int mathutils_kxgameob_generic_check(BaseMathObject *bmo)
static int mathutils_kxgameob_vector_get(BaseMathObject *bmo, int subtype)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
#define PHYS_ERR(attr) PyErr_SetString(PyExc_AttributeError, "KX_GameObject." attr ", is missing a physics controller")
@@ -1488,8 +1488,8 @@ static int mathutils_kxgameob_vector_get(BaseMathObject *bmo, int subtype)
static int mathutils_kxgameob_vector_set(BaseMathObject *bmo, int subtype)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
switch (subtype) {
@@ -1547,7 +1547,7 @@ static int mathutils_kxgameob_vector_set_index(BaseMathObject *bmo, int subtype,
if (mathutils_kxgameob_vector_get(bmo, subtype) == -1)
return -1;
- bmo->data[index]= f;
+ bmo->data[index] = f;
return mathutils_kxgameob_vector_set(bmo, subtype);
}
@@ -1567,8 +1567,8 @@ static unsigned char mathutils_kxgameob_matrix_cb_index= -1; /* index for our ca
static int mathutils_kxgameob_matrix_get(BaseMathObject *bmo, int subtype)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
switch (subtype) {
@@ -1586,8 +1586,8 @@ static int mathutils_kxgameob_matrix_get(BaseMathObject *bmo, int subtype)
static int mathutils_kxgameob_matrix_set(BaseMathObject *bmo, int subtype)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
MT_Matrix3x3 mat3x3;
@@ -1774,12 +1774,12 @@ PyObject *KX_GameObject::PyReinstancePhysicsMesh(PyObject *args)
static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
const char *attr_str= _PyUnicode_AsString(item);
CValue* resultattr;
PyObject *pyconvert;
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "val = gameOb[key]: KX_GameObject, "BGE_PROXY_ERROR_MSG);
return NULL;
}
@@ -1808,12 +1808,12 @@ static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
const char *attr_str= _PyUnicode_AsString(key);
if (attr_str==NULL)
PyErr_Clear();
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "gameOb[key] = value: KX_GameObject, "BGE_PROXY_ERROR_MSG);
return -1;
}
@@ -1896,9 +1896,9 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
static int Seq_Contains(PyObject *self_v, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "val in gameOb: KX_GameObject, "BGE_PROXY_ERROR_MSG);
return -1;
}
@@ -1962,13 +1962,13 @@ PyTypeObject KX_GameObject::Type = {
PyObject *KX_GameObject::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyUnicode_From_STR_String(self->GetName());
}
PyObject *KX_GameObject::pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_GameObject* parent = self->GetParent();
if (parent) {
parent->Release(); /* self->GetParent() AddRef's */
@@ -1979,7 +1979,7 @@ PyObject *KX_GameObject::pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_GameObject::pyattr_get_group_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
CListValue* instances = self->GetInstanceObjects();
if (instances) {
return instances->GetProxy();
@@ -2000,7 +2000,7 @@ PyObject* KX_GameObject::pyattr_get_scene(void *self_v, const KX_PYATTRIBUTE_DEF
PyObject *KX_GameObject::pyattr_get_group_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_GameObject* pivot = self->GetDupliGroupObject();
if (pivot) {
return pivot->GetProxy();
@@ -2010,7 +2010,7 @@ PyObject *KX_GameObject::pyattr_get_group_parent(void *self_v, const KX_PYATTRIB
PyObject *KX_GameObject::pyattr_get_life(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
CValue *life = self->GetProperty("::timebomb");
if (life)
@@ -2023,14 +2023,14 @@ PyObject *KX_GameObject::pyattr_get_life(void *self_v, const KX_PYATTRIBUTE_DEF
PyObject *KX_GameObject::pyattr_get_mass(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
return PyFloat_FromDouble(spc ? spc->GetMass() : 0.0);
}
int KX_GameObject::pyattr_set_mass(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
MT_Scalar val = PyFloat_AsDouble(value);
if (val < 0.0) { /* also accounts for non float */
@@ -2046,14 +2046,14 @@ int KX_GameObject::pyattr_set_mass(void *self_v, const KX_PYATTRIBUTE_DEF *attrd
PyObject *KX_GameObject::pyattr_get_lin_vel_min(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
return PyFloat_FromDouble(spc ? spc->GetLinVelocityMin() : 0.0f);
}
int KX_GameObject::pyattr_set_lin_vel_min(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
MT_Scalar val = PyFloat_AsDouble(value);
if (val < 0.0) { /* also accounts for non float */
@@ -2069,14 +2069,14 @@ int KX_GameObject::pyattr_set_lin_vel_min(void *self_v, const KX_PYATTRIBUTE_DEF
PyObject *KX_GameObject::pyattr_get_lin_vel_max(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
return PyFloat_FromDouble(spc ? spc->GetLinVelocityMax() : 0.0f);
}
int KX_GameObject::pyattr_set_lin_vel_max(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
KX_IPhysicsController *spc = self->GetPhysicsController();
MT_Scalar val = PyFloat_AsDouble(value);
if (val < 0.0) { /* also accounts for non float */
@@ -2093,13 +2093,13 @@ int KX_GameObject::pyattr_set_lin_vel_max(void *self_v, const KX_PYATTRIBUTE_DEF
PyObject *KX_GameObject::pyattr_get_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyBool_FromLong(self->GetVisible());
}
int KX_GameObject::pyattr_set_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
int param = PyObject_IsTrue( value );
if (param == -1) {
PyErr_SetString(PyExc_AttributeError, "gameOb.visible = bool: KX_GameObject, expected True or False");
@@ -2116,14 +2116,14 @@ PyObject *KX_GameObject::pyattr_get_worldPosition(void *self_v, const KX_PYATTRI
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldPosition());
#endif
}
int KX_GameObject::pyattr_set_worldPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Point3 pos;
if (!PyVecTo(value, pos))
return PY_SET_ATTR_FAIL;
@@ -2138,14 +2138,14 @@ PyObject *KX_GameObject::pyattr_get_localPosition(void *self_v, const KX_PYATTRI
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalPosition());
#endif
}
int KX_GameObject::pyattr_set_localPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Point3 pos;
if (!PyVecTo(value, pos))
return PY_SET_ATTR_FAIL;
@@ -2160,7 +2160,7 @@ PyObject *KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIB
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
if (self->GetPhysicsController())
return PyObjectFrom(self->GetPhysicsController()->GetLocalInertia());
return Py_BuildValue("fff", 0.0f, 0.0f, 0.0f);
@@ -2172,14 +2172,14 @@ PyObject *KX_GameObject::pyattr_get_worldOrientation(void *self_v, const KX_PYAT
#ifdef USE_MATHUTILS
return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_GLOBAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldOrientation());
#endif
}
int KX_GameObject::pyattr_set_worldOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
/* if value is not a sequence PyOrientationTo makes an error */
MT_Matrix3x3 rot;
@@ -2197,14 +2197,14 @@ PyObject *KX_GameObject::pyattr_get_localOrientation(void *self_v, const KX_PYAT
#ifdef USE_MATHUTILS
return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalOrientation());
#endif
}
int KX_GameObject::pyattr_set_localOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
/* if value is not a sequence PyOrientationTo makes an error */
MT_Matrix3x3 rot;
@@ -2221,14 +2221,14 @@ PyObject *KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIB
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldScaling());
#endif
}
int KX_GameObject::pyattr_set_worldScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 scale;
if (!PyVecTo(value, scale))
return PY_SET_ATTR_FAIL;
@@ -2243,14 +2243,14 @@ PyObject *KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIB
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalScaling());
#endif
}
int KX_GameObject::pyattr_set_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 scale;
if (!PyVecTo(value, scale))
return PY_SET_ATTR_FAIL;
@@ -2345,14 +2345,14 @@ PyObject *KX_GameObject::pyattr_get_worldLinearVelocity(void *self_v, const KX_P
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_GLOBAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(false));
#endif
}
int KX_GameObject::pyattr_set_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 velocity;
if (!PyVecTo(value, velocity))
return PY_SET_ATTR_FAIL;
@@ -2367,14 +2367,14 @@ PyObject *KX_GameObject::pyattr_get_localLinearVelocity(void *self_v, const KX_P
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(true));
#endif
}
int KX_GameObject::pyattr_set_localLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 velocity;
if (!PyVecTo(value, velocity))
return PY_SET_ATTR_FAIL;
@@ -2389,14 +2389,14 @@ PyObject *KX_GameObject::pyattr_get_worldAngularVelocity(void *self_v, const KX_
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_GLOBAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(false));
#endif
}
int KX_GameObject::pyattr_set_worldAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 velocity;
if (!PyVecTo(value, velocity))
return PY_SET_ATTR_FAIL;
@@ -2411,14 +2411,14 @@ PyObject *KX_GameObject::pyattr_get_localAngularVelocity(void *self_v, const KX_
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_LOCAL);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(true));
#endif
}
int KX_GameObject::pyattr_set_localAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector3 velocity;
if (!PyVecTo(value, velocity))
return PY_SET_ATTR_FAIL;
@@ -2431,7 +2431,7 @@ int KX_GameObject::pyattr_set_localAngularVelocity(void *self_v, const KX_PYATTR
PyObject *KX_GameObject::pyattr_get_timeOffset(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
SG_Node* sg_parent;
if (self->GetSGNode() && (sg_parent = self->GetSGNode()->GetSGParent()) != NULL && sg_parent->IsSlowParent()) {
return PyFloat_FromDouble(static_cast<KX_SlowParentRelation *>(sg_parent->GetParentRelation())->GetTimeOffset());
@@ -2442,7 +2442,7 @@ PyObject *KX_GameObject::pyattr_get_timeOffset(void *self_v, const KX_PYATTRIBUT
int KX_GameObject::pyattr_set_timeOffset(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
if (self->GetSGNode()) {
MT_Scalar val = PyFloat_AsDouble(value);
SG_Node *sg_parent= self->GetSGNode()->GetSGParent();
@@ -2458,7 +2458,7 @@ int KX_GameObject::pyattr_set_timeOffset(void *self_v, const KX_PYATTRIBUTE_DEF
PyObject *KX_GameObject::pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
int state = 0;
state |= self->GetState();
return PyLong_FromSsize_t(state);
@@ -2466,7 +2466,7 @@ PyObject *KX_GameObject::pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF
int KX_GameObject::pyattr_set_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
int state_i = PyLong_AsSsize_t(value);
unsigned int state = 0;
@@ -2486,7 +2486,7 @@ int KX_GameObject::pyattr_set_state(void *self_v, const KX_PYATTRIBUTE_DEF *attr
PyObject *KX_GameObject::pyattr_get_meshes(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
PyObject *meshes= PyList_New(self->m_meshes.size());
int i;
@@ -2504,14 +2504,14 @@ PyObject *KX_GameObject::pyattr_get_obcolor(void *self_v, const KX_PYATTRIBUTE_D
#ifdef USE_MATHUTILS
return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 4, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_OBJECT_COLOR);
#else
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->GetObjectColor());
#endif
}
int KX_GameObject::pyattr_set_obcolor(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
MT_Vector4 obcolor;
if (!PyVecTo(value, obcolor))
return PY_SET_ATTR_FAIL;
@@ -2539,19 +2539,19 @@ PyObject *KX_GameObject::pyattr_get_actuators(void *self_v, const KX_PYATTRIBUTE
PyObject *KX_GameObject::pyattr_get_children(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return self->GetChildren()->NewProxy(true);
}
PyObject *KX_GameObject::pyattr_get_children_recursive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
return self->GetChildrenRecursive()->NewProxy(true);
}
PyObject *KX_GameObject::pyattr_get_attrDict(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
+ KX_GameObject* self = static_cast<KX_GameObject*>(self_v);
if (self->m_attr_dict==NULL)
self->m_attr_dict= PyDict_New();
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 5ea7a2e7394..1597d7f8809 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -455,13 +455,13 @@ PyAttributeDef KX_IpoActuator::Attributes[] = {
PyObject *KX_IpoActuator::pyattr_get_frame_start(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_IpoActuator* self= static_cast<KX_IpoActuator*>(self_v);
+ KX_IpoActuator* self = static_cast<KX_IpoActuator*>(self_v);
return PyFloat_FromDouble(self->m_startframe);
}
int KX_IpoActuator::pyattr_set_frame_start(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_IpoActuator* self= static_cast<KX_IpoActuator*>(self_v);
+ KX_IpoActuator* self = static_cast<KX_IpoActuator*>(self_v);
float param = PyFloat_AsDouble(value);
if (PyErr_Occurred()) {
@@ -476,13 +476,13 @@ int KX_IpoActuator::pyattr_set_frame_start(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_IpoActuator::pyattr_get_frame_end(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_IpoActuator* self= static_cast<KX_IpoActuator*>(self_v);
+ KX_IpoActuator* self = static_cast<KX_IpoActuator*>(self_v);
return PyFloat_FromDouble(self->m_endframe);
}
int KX_IpoActuator::pyattr_set_frame_end(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_IpoActuator* self= static_cast<KX_IpoActuator*>(self_v);
+ KX_IpoActuator* self = static_cast<KX_IpoActuator*>(self_v);
float param = PyFloat_AsDouble(value);
if (PyErr_Occurred()) {
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index 13074fca537..a4e90cb1e83 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -126,14 +126,14 @@ bool KX_LightObject::ApplyLight(KX_Scene *kxscene, int oblayer, int slot)
vec[0] = worldmatrix(0,2);
vec[1] = worldmatrix(1,2);
vec[2] = worldmatrix(2,2);
- //vec[0]= base->object->obmat[2][0];
- //vec[1]= base->object->obmat[2][1];
- //vec[2]= base->object->obmat[2][2];
- vec[3]= 0.0;
+ //vec[0] = base->object->obmat[2][0];
+ //vec[1] = base->object->obmat[2][1];
+ //vec[2] = base->object->obmat[2][2];
+ vec[3] = 0.0;
glLightfv((GLenum)(GL_LIGHT0+slot), GL_POSITION, vec);
}
else {
- //vec[3]= 1.0;
+ //vec[3] = 1.0;
glLightfv((GLenum)(GL_LIGHT0+slot), GL_POSITION, vec);
glLightf((GLenum)(GL_LIGHT0+slot), GL_CONSTANT_ATTENUATION, 1.0);
glLightf((GLenum)(GL_LIGHT0+slot), GL_LINEAR_ATTENUATION, m_lightobj.m_att1/m_lightobj.m_distance);
@@ -145,9 +145,9 @@ bool KX_LightObject::ApplyLight(KX_Scene *kxscene, int oblayer, int slot)
vec[0] = -worldmatrix(0,2);
vec[1] = -worldmatrix(1,2);
vec[2] = -worldmatrix(2,2);
- //vec[0]= -base->object->obmat[2][0];
- //vec[1]= -base->object->obmat[2][1];
- //vec[2]= -base->object->obmat[2][2];
+ //vec[0] = -base->object->obmat[2][0];
+ //vec[1] = -base->object->obmat[2][1];
+ //vec[2] = -base->object->obmat[2][2];
glLightfv((GLenum)(GL_LIGHT0+slot), GL_SPOT_DIRECTION, vec);
glLightf((GLenum)(GL_LIGHT0+slot), GL_SPOT_CUTOFF, m_lightobj.m_spotsize / 2.0f);
glLightf((GLenum)(GL_LIGHT0+slot), GL_SPOT_EXPONENT, 128.0f * m_lightobj.m_spotblend);
@@ -161,10 +161,10 @@ bool KX_LightObject::ApplyLight(KX_Scene *kxscene, int oblayer, int slot)
vec[0] = vec[1] = vec[2] = vec[3] = 0.0;
}
else {
- vec[0]= m_lightobj.m_energy*m_lightobj.m_red;
- vec[1]= m_lightobj.m_energy*m_lightobj.m_green;
- vec[2]= m_lightobj.m_energy*m_lightobj.m_blue;
- vec[3]= 1.0;
+ vec[0] = m_lightobj.m_energy*m_lightobj.m_red;
+ vec[1] = m_lightobj.m_energy*m_lightobj.m_green;
+ vec[2] = m_lightobj.m_energy*m_lightobj.m_blue;
+ vec[3] = 1.0;
}
glLightfv((GLenum)(GL_LIGHT0+slot), GL_DIFFUSE, vec);
@@ -173,10 +173,10 @@ bool KX_LightObject::ApplyLight(KX_Scene *kxscene, int oblayer, int slot)
vec[0] = vec[1] = vec[2] = vec[3] = 0.0;
}
else if (m_lightobj.m_nodiffuse) {
- vec[0]= m_lightobj.m_energy*m_lightobj.m_red;
- vec[1]= m_lightobj.m_energy*m_lightobj.m_green;
- vec[2]= m_lightobj.m_energy*m_lightobj.m_blue;
- vec[3]= 1.0;
+ vec[0] = m_lightobj.m_energy*m_lightobj.m_red;
+ vec[1] = m_lightobj.m_energy*m_lightobj.m_green;
+ vec[2] = m_lightobj.m_energy*m_lightobj.m_blue;
+ vec[3] = 1.0;
}
glLightfv((GLenum)(GL_LIGHT0+slot), GL_SPECULAR, vec);
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index b49c27fc6b8..87c366046ad 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -220,7 +220,7 @@ PyObject *KX_MeshProxy::PyGetPolygon(PyObject *args, PyObject *kwds)
PyObject *KX_MeshProxy::pyattr_get_materials(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MeshProxy* self= static_cast<KX_MeshProxy*>(self_v);
+ KX_MeshProxy* self = static_cast<KX_MeshProxy*>(self_v);
int tot= self->m_meshobj->NumMaterials();
int i;
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index 0d25cd0ffc1..9368bc6458f 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -392,19 +392,19 @@ PyAttributeDef KX_MouseFocusSensor::Attributes[] = {
/* Attributes */
PyObject *KX_MouseFocusSensor::pyattr_get_ray_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
return PyObjectFrom(self->RaySource());
}
PyObject *KX_MouseFocusSensor::pyattr_get_ray_target(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
return PyObjectFrom(self->RayTarget());
}
PyObject *KX_MouseFocusSensor::pyattr_get_ray_direction(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
MT_Vector3 dir = self->RayTarget() - self->RaySource();
if (MT_fuzzyZero(dir)) dir.setValue(0,0,0);
else dir.normalize();
@@ -413,7 +413,7 @@ PyObject *KX_MouseFocusSensor::pyattr_get_ray_direction(void *self_v, const KX_P
PyObject *KX_MouseFocusSensor::pyattr_get_hit_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
if (self->m_hitObject)
return self->m_hitObject->GetProxy();
@@ -423,19 +423,19 @@ PyObject *KX_MouseFocusSensor::pyattr_get_hit_object(void *self_v, const KX_PYAT
PyObject *KX_MouseFocusSensor::pyattr_get_hit_position(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
return PyObjectFrom(self->HitPosition());
}
PyObject *KX_MouseFocusSensor::pyattr_get_hit_normal(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
return PyObjectFrom(self->HitNormal());
}
PyObject *KX_MouseFocusSensor::pyattr_get_hit_uv(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_MouseFocusSensor* self= static_cast<KX_MouseFocusSensor*>(self_v);
+ KX_MouseFocusSensor* self = static_cast<KX_MouseFocusSensor*>(self_v);
return PyObjectFrom(self->HitUV());
}
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.cpp b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
index b722c660d65..33656e9fd52 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.cpp
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
@@ -258,10 +258,10 @@ bool KX_NavMeshObject::BuildVertIndArrays(float *&vertices, int& nverts,
raspoly = meshobj->GetPolygon(p);
for (int v=0; v<raspoly->VertexCount()-2; v++)
{
- poly[0]= raspoly->GetVertex(0)->getOrigIndex();
+ poly[0] = raspoly->GetVertex(0)->getOrigIndex();
for (size_t i=1; i<3; i++)
{
- poly[i]= raspoly->GetVertex(v+i)->getOrigIndex();
+ poly[i] = raspoly->GetVertex(v+i)->getOrigIndex();
}
poly += 6;
}
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index c57cb7b55b7..9cebf9cfc82 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -389,8 +389,8 @@ static unsigned char mathutils_kxobactu_vector_cb_index = -1; /* index for our c
static int mathutils_obactu_generic_check(BaseMathObject *bmo)
{
- KX_ObjectActuator* self= static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_ObjectActuator* self = static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
return 0;
@@ -398,8 +398,8 @@ static int mathutils_obactu_generic_check(BaseMathObject *bmo)
static int mathutils_obactu_vector_get(BaseMathObject *bmo, int subtype)
{
- KX_ObjectActuator* self= static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_ObjectActuator* self = static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
switch (subtype) {
@@ -416,8 +416,8 @@ static int mathutils_obactu_vector_get(BaseMathObject *bmo, int subtype)
static int mathutils_obactu_vector_set(BaseMathObject *bmo, int subtype)
{
- KX_ObjectActuator* self= static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
- if (self==NULL)
+ KX_ObjectActuator* self = static_cast<KX_ObjectActuator*>BGE_PROXY_REF(bmo->cb_user);
+ if (self == NULL)
return -1;
switch (subtype) {
@@ -442,13 +442,13 @@ static int mathutils_obactu_vector_get_index(BaseMathObject *bmo, int subtype, i
static int mathutils_obactu_vector_set_index(BaseMathObject *bmo, int subtype, int index)
{
- float f= bmo->data[index];
+ float f = bmo->data[index];
/* lazy, avoid repeteing the case statement */
if (mathutils_obactu_vector_get(bmo, subtype) == -1)
return -1;
- bmo->data[index]= f;
+ bmo->data[index] = f;
return mathutils_obactu_vector_set(bmo, subtype);
}
@@ -467,7 +467,7 @@ PyObject *KX_ObjectActuator::pyattr_get_linV(void *self_v, const KX_PYATTRIBUTE_
int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_ObjectActuator* self= static_cast<KX_ObjectActuator*>(self_v);
+ KX_ObjectActuator* self = static_cast<KX_ObjectActuator*>(self_v);
if (!PyVecTo(value, self->m_linear_velocity))
return PY_SET_ATTR_FAIL;
@@ -483,7 +483,7 @@ PyObject *KX_ObjectActuator::pyattr_get_angV(void *self_v, const KX_PYATTRIBUTE_
int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_ObjectActuator* self= static_cast<KX_ObjectActuator*>(self_v);
+ KX_ObjectActuator* self = static_cast<KX_ObjectActuator*>(self_v);
if (!PyVecTo(value, self->m_angular_velocity))
return PY_SET_ATTR_FAIL;
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index 13b6bda4ebc..465e91ffb32 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -114,52 +114,52 @@ CValue* KX_PolyProxy::GetReplica() { return NULL;}
PyObject *KX_PolyProxy::pyattr_get_material_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PygetMaterialName();
}
PyObject *KX_PolyProxy::pyattr_get_texture_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PygetTextureName();
}
PyObject *KX_PolyProxy::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PygetMaterial();
}
PyObject *KX_PolyProxy::pyattr_get_material_id(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PygetMaterialIndex();
}
PyObject *KX_PolyProxy::pyattr_get_v1(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 0));
}
PyObject *KX_PolyProxy::pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 1));
}
PyObject *KX_PolyProxy::pyattr_get_v3(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return PyLong_FromSsize_t(self->m_polygon->GetVertexOffsetAbs(self->m_mesh, 2));
}
PyObject *KX_PolyProxy::pyattr_get_v4(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
if (3 < self->m_polygon->VertexCount())
{
@@ -170,13 +170,13 @@ PyObject *KX_PolyProxy::pyattr_get_v4(void *self_v, const KX_PYATTRIBUTE_DEF *at
PyObject *KX_PolyProxy::pyattr_get_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PyisVisible();
}
PyObject *KX_PolyProxy::pyattr_get_collide(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolyProxy* self= static_cast<KX_PolyProxy*>(self_v);
+ KX_PolyProxy* self = static_cast<KX_PolyProxy*>(self_v);
return self->PyisCollider();
}
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 3b58a8abd83..36c94dc997b 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -357,26 +357,26 @@ KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
PyObject *KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
return PyUnicode_From_STR_String(self->m_texturename);
}
PyObject *KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
return PyUnicode_From_STR_String(self->m_materialname);
}
/* this does not seem useful */
PyObject *KX_PolygonMaterial::pyattr_get_tface(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
return PyCapsule_New(&self->m_tface, KX_POLYGONMATERIAL_CAPSULE_ID, NULL);
}
PyObject *KX_PolygonMaterial::pyattr_get_gl_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
int bindcode= 0;
if (self->m_tface.tpage)
bindcode= self->m_tface.tpage->bindcode;
@@ -387,13 +387,13 @@ PyObject *KX_PolygonMaterial::pyattr_get_gl_texture(void *self_v, const KX_PYATT
PyObject *KX_PolygonMaterial::pyattr_get_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
return PyObjectFrom(self->m_diffuse);
}
int KX_PolygonMaterial::pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
MT_Vector3 vec;
if (!PyVecTo(value, vec))
@@ -405,13 +405,13 @@ int KX_PolygonMaterial::pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_PolygonMaterial::pyattr_get_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
return PyObjectFrom(self->m_specular);
}
int KX_PolygonMaterial::pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
+ KX_PolygonMaterial* self = static_cast<KX_PolygonMaterial*>(self_v);
MT_Vector3 vec;
if (!PyVecTo(value, vec))
diff --git a/source/gameengine/Ketsji/KX_PyMath.cpp b/source/gameengine/Ketsji/KX_PyMath.cpp
index 85303b143bd..804e8de2ad1 100644
--- a/source/gameengine/Ketsji/KX_PyMath.cpp
+++ b/source/gameengine/Ketsji/KX_PyMath.cpp
@@ -86,11 +86,11 @@ bool PyQuatTo(PyObject *pyval, MT_Quaternion &qrot)
return false;
/* annoying!, Blender/Mathutils have the W axis first! */
- MT_Scalar w= qrot[0]; /* from python, this is actually the W */
- qrot[0]= qrot[1];
- qrot[1]= qrot[2];
- qrot[2]= qrot[3];
- qrot[3]= w;
+ MT_Scalar w = qrot[0]; /* from python, this is actually the W */
+ qrot[0] = qrot[1];
+ qrot[1] = qrot[2];
+ qrot[2] = qrot[3];
+ qrot[3] = w;
return true;
}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 3bb657e2b87..2c147528bcb 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1844,7 +1844,7 @@ void removeImportMain(struct Main *maggie)
}
// Copied from bpy_interface.c
-static struct _inittab bge_internal_modules[]= {
+static struct _inittab bge_internal_modules[] = {
{(char *)"mathutils", PyInit_mathutils},
{(char *)"bgl", BPyInit_bgl},
{(char *)"blf", BPyInit_blf},
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index fb949fffa8a..04d67fc73e1 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -219,7 +219,7 @@ PyAttributeDef KX_RadarSensor::Attributes[] = {
PyObject *KX_RadarSensor::pyattr_get_angle(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_RadarSensor* self= static_cast<KX_RadarSensor*>(self_v);
+ KX_RadarSensor* self = static_cast<KX_RadarSensor*>(self_v);
// The original angle from the gui was converted, so we recalculate the value here to maintain
// consistency between Python and the gui
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index f772fa5113a..96b4a21a36c 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -2043,11 +2043,11 @@ PyMethodDef KX_Scene::Methods[] = {
};
static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
{
- KX_Scene* self= static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
const char *attr_str= _PyUnicode_AsString(item);
PyObject *pyconvert;
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "val = scene[key]: KX_Scene, "BGE_PROXY_ERROR_MSG);
return NULL;
}
@@ -2069,12 +2069,12 @@ static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
{
- KX_Scene* self= static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
const char *attr_str= _PyUnicode_AsString(key);
if (attr_str==NULL)
PyErr_Clear();
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "scene[key] = value: KX_Scene, "BGE_PROXY_ERROR_MSG);
return -1;
}
@@ -2116,9 +2116,9 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
static int Seq_Contains(PyObject *self_v, PyObject *value)
{
- KX_Scene* self= static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
- if (self==NULL) {
+ if (self == NULL) {
PyErr_SetString(PyExc_SystemError, "val in scene: KX_Scene, "BGE_PROXY_ERROR_MSG);
return -1;
}
@@ -2130,45 +2130,45 @@ static int Seq_Contains(PyObject *self_v, PyObject *value)
}
PyMappingMethods KX_Scene::Mapping = {
- (lenfunc)NULL , /*inquiry mp_length */
- (binaryfunc)Map_GetItem, /*binaryfunc mp_subscript */
- (objobjargproc)Map_SetItem, /*objobjargproc mp_ass_subscript */
+ (lenfunc)NULL, /* inquiry mp_length */
+ (binaryfunc)Map_GetItem, /* binaryfunc mp_subscript */
+ (objobjargproc)Map_SetItem, /* objobjargproc mp_ass_subscript */
};
PySequenceMethods KX_Scene::Sequence = {
- NULL, /* Cant set the len otherwise it can evaluate as false */
- NULL, /* sq_concat */
- NULL, /* sq_repeat */
- NULL, /* sq_item */
- NULL, /* sq_slice */
- NULL, /* sq_ass_item */
- NULL, /* sq_ass_slice */
- (objobjproc)Seq_Contains, /* sq_contains */
- (binaryfunc) NULL, /* sq_inplace_concat */
- (ssizeargfunc) NULL, /* sq_inplace_repeat */
+ NULL, /* Cant set the len otherwise it can evaluate as false */
+ NULL, /* sq_concat */
+ NULL, /* sq_repeat */
+ NULL, /* sq_item */
+ NULL, /* sq_slice */
+ NULL, /* sq_ass_item */
+ NULL, /* sq_ass_slice */
+ (objobjproc)Seq_Contains, /* sq_contains */
+ (binaryfunc) NULL, /* sq_inplace_concat */
+ (ssizeargfunc) NULL, /* sq_inplace_repeat */
};
PyObject *KX_Scene::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
return PyUnicode_From_STR_String(self->GetName());
}
PyObject *KX_Scene::pyattr_get_objects(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
return self->GetObjectList()->GetProxy();
}
PyObject *KX_Scene::pyattr_get_objects_inactive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
return self->GetInactiveList()->GetProxy();
}
PyObject *KX_Scene::pyattr_get_lights(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
return self->GetLightList()->GetProxy();
}
@@ -2179,7 +2179,7 @@ PyObject *KX_Scene::pyattr_get_cameras(void *self_v, const KX_PYATTRIBUTE_DEF *a
* however this is the same with "scene.objects + []", when you make a copy by adding lists.
*/
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
CListValue* clist = new CListValue();
/* return self->GetCameras()->GetProxy(); */
@@ -2195,7 +2195,7 @@ PyObject *KX_Scene::pyattr_get_cameras(void *self_v, const KX_PYATTRIBUTE_DEF *a
PyObject *KX_Scene::pyattr_get_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
KX_Camera* cam= self->GetActiveCamera();
if (cam)
return self->GetActiveCamera()->GetProxy();
@@ -2206,7 +2206,7 @@ PyObject *KX_Scene::pyattr_get_active_camera(void *self_v, const KX_PYATTRIBUTE_
int KX_Scene::pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_Scene* self= static_cast<KX_Scene*>(self_v);
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
KX_Camera *camOb;
if (!ConvertPythonToCamera(value, &camOb, false, "scene.active_camera = value: KX_Scene"))
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index 885ac70061e..36e0bf692f1 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -333,7 +333,7 @@ PyAttributeDef KX_TouchSensor::Attributes[] = {
PyObject *KX_TouchSensor::pyattr_get_object_hit(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_TouchSensor* self= static_cast<KX_TouchSensor*>(self_v);
+ KX_TouchSensor* self = static_cast<KX_TouchSensor*>(self_v);
if (self->m_hitObject)
return self->m_hitObject->GetProxy();
@@ -343,7 +343,7 @@ PyObject *KX_TouchSensor::pyattr_get_object_hit(void *self_v, const KX_PYATTRIBU
PyObject *KX_TouchSensor::pyattr_get_object_hit_list(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_TouchSensor* self= static_cast<KX_TouchSensor*>(self_v);
+ KX_TouchSensor* self = static_cast<KX_TouchSensor*>(self_v);
return self->m_colliders->GetProxy();
}
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 461563d4512..dabb79b357d 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -103,85 +103,85 @@ PyAttributeDef KX_VertexProxy::Attributes[] = {
PyObject *KX_VertexProxy::pyattr_get_x(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getXYZ()[0]);
}
PyObject *KX_VertexProxy::pyattr_get_y(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getXYZ()[1]);
}
PyObject *KX_VertexProxy::pyattr_get_z(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getXYZ()[2]);
}
PyObject *KX_VertexProxy::pyattr_get_r(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getRGBA()[0]/255.0);
}
PyObject *KX_VertexProxy::pyattr_get_g(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getRGBA()[1]/255.0);
}
PyObject *KX_VertexProxy::pyattr_get_b(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getRGBA()[2]/255.0);
}
PyObject *KX_VertexProxy::pyattr_get_a(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getRGBA()[3]/255.0);
}
PyObject *KX_VertexProxy::pyattr_get_u(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getUV1()[0]);
}
PyObject *KX_VertexProxy::pyattr_get_v(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getUV1()[1]);
}
PyObject *KX_VertexProxy::pyattr_get_u2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getUV2()[0]);
}
PyObject *KX_VertexProxy::pyattr_get_v2(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyFloat_FromDouble(self->m_vertex->getUV2()[1]);
}
PyObject *KX_VertexProxy::pyattr_get_XYZ(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyObjectFrom(MT_Vector3(self->m_vertex->getXYZ()));
}
PyObject *KX_VertexProxy::pyattr_get_UV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyObjectFrom(MT_Point2(self->m_vertex->getUV1()));
}
PyObject *KX_VertexProxy::pyattr_get_color(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
const unsigned char *colp = self->m_vertex->getRGBA();
MT_Vector4 color(colp[0], colp[1], colp[2], colp[3]);
color /= 255.0;
@@ -190,13 +190,13 @@ PyObject *KX_VertexProxy::pyattr_get_color(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *KX_VertexProxy::pyattr_get_normal(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
return PyObjectFrom(MT_Vector3(self->m_vertex->getNormal()));
}
int KX_VertexProxy::pyattr_set_x(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -211,7 +211,7 @@ int KX_VertexProxy::pyattr_set_x(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_y(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -226,7 +226,7 @@ int KX_VertexProxy::pyattr_set_y(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_z(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -241,7 +241,7 @@ int KX_VertexProxy::pyattr_set_z(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_u(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -256,7 +256,7 @@ int KX_VertexProxy::pyattr_set_u(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_v(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -271,7 +271,7 @@ int KX_VertexProxy::pyattr_set_v(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_u2(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -286,7 +286,7 @@ int KX_VertexProxy::pyattr_set_u2(void *self_v, const struct KX_PYATTRIBUTE_DEF
int KX_VertexProxy::pyattr_set_v2(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -301,7 +301,7 @@ int KX_VertexProxy::pyattr_set_v2(void *self_v, const struct KX_PYATTRIBUTE_DEF
int KX_VertexProxy::pyattr_set_r(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -318,7 +318,7 @@ int KX_VertexProxy::pyattr_set_r(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_g(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -335,7 +335,7 @@ int KX_VertexProxy::pyattr_set_g(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_b(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -352,7 +352,7 @@ int KX_VertexProxy::pyattr_set_b(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_a(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PyFloat_Check(value))
{
float val = PyFloat_AsDouble(value);
@@ -369,7 +369,7 @@ int KX_VertexProxy::pyattr_set_a(void *self_v, const struct KX_PYATTRIBUTE_DEF *
int KX_VertexProxy::pyattr_set_XYZ(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PySequence_Check(value))
{
MT_Point3 vec;
@@ -385,7 +385,7 @@ int KX_VertexProxy::pyattr_set_XYZ(void *self_v, const struct KX_PYATTRIBUTE_DEF
int KX_VertexProxy::pyattr_set_UV(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PySequence_Check(value))
{
MT_Point2 vec;
@@ -401,7 +401,7 @@ int KX_VertexProxy::pyattr_set_UV(void *self_v, const struct KX_PYATTRIBUTE_DEF
int KX_VertexProxy::pyattr_set_color(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PySequence_Check(value))
{
MT_Vector4 vec;
@@ -417,7 +417,7 @@ int KX_VertexProxy::pyattr_set_color(void *self_v, const struct KX_PYATTRIBUTE_D
int KX_VertexProxy::pyattr_set_normal(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- KX_VertexProxy* self= static_cast<KX_VertexProxy*>(self_v);
+ KX_VertexProxy* self = static_cast<KX_VertexProxy*>(self_v);
if (PySequence_Check(value))
{
MT_Vector3 vec;