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authorCampbell Barton <ideasman42@gmail.com>2009-05-03 23:47:13 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-03 23:47:13 +0400
commitd85bbb8070f5d37c58694d8cb1378b4439b7eda8 (patch)
tree5b5d119301f5ded7d4defa2e019553bc5dbcdc81 /source/gameengine/Ketsji
parent8a83aff9f56c5b8f8240847835578f1a23e2e9cf (diff)
on second thought its less trouble to make a python script that makes all the getset's in the array, apologies to Alex for suggesting this be dynamic :/
included python script to print out getsets as a comment
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index e4252b55fb1..18fd990dc51 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1708,9 +1708,6 @@ void exitGamePlayerPythonScripting()
/* since python restarts we cant let the python backup of the sys.path hang around in a global pointer */
restorePySysPath(); /* get back the original sys.path and clear the backup */
- /* Modules that need freeing */
- Mathutils_Free(NULL);
-
Py_Finalize();
bpy_import_main_set(NULL);
}