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authorCampbell Barton <ideasman42@gmail.com>2010-07-20 14:41:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-20 14:41:08 +0400
commit75410037fd0d5ec81ef24c70789b9a684ca86f3f (patch)
tree2dd932c031fcfb729688e28b701f843cd5487593 /source/gameengine/Ketsji
parentef9357365c057e88d79c0701604cb2175d030520 (diff)
- correct some spelling errors.
- remove FreeCamera struct (wasnt used) - remove world color alpha values (not used anywhre).
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index ecfacb8f9bb..e44aac2699c 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -846,7 +846,7 @@ void KX_GameObject::AlignAxisToVect(const MT_Vector3& dir, int axis, float fac)
{
case 0: //x axis
ori.setValue(orimat[0][2], orimat[1][2], orimat[2][2]); //pivot axis
- if (MT_abs(vect.dot(ori)) > 1.0-3.0*MT_EPSILON) //is the vector paralell to the pivot?
+ if (MT_abs(vect.dot(ori)) > 1.0-3.0*MT_EPSILON) //is the vector parallel to the pivot?
ori.setValue(orimat[0][1], orimat[1][1], orimat[2][1]); //change the pivot!
if (fac == 1.0) {
x = vect;