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authorCampbell Barton <ideasman42@gmail.com>2009-08-04 09:14:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-04 09:14:10 +0400
commit856dba000b09409bf6da2865bca2c79dba378683 (patch)
tree8a28a274a6f21fbfbb93dc4ac7b50c98ac604c82 /source/gameengine/Ketsji
parentd595f6f2034ff9b74064975f351b7c42a8c651ac (diff)
no need to store the physics env in each KX_GameObject
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp5
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h16
3 files changed, 5 insertions, 22 deletions
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index 6f66faaeafb..c90f4e23316 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -36,6 +36,7 @@
#include "MT_Matrix3x3.h"
#include "KX_GameObject.h"
#include "KX_RayCast.h"
+#include "KX_PythonInit.h" // KX_GetActiveScene
#include "blendef.h"
#ifdef HAVE_CONFIG_H
@@ -329,7 +330,7 @@ bool KX_ConstraintActuator::Update(double curtime, bool frame)
}
{
MT_Point3 topoint = position + (m_maximumBound) * direction;
- PHY_IPhysicsEnvironment* pe = obj->GetPhysicsEnvironment();
+ PHY_IPhysicsEnvironment* pe = KX_GetActiveScene()->GetPhysicsEnvironment();
KX_IPhysicsController *spc = obj->GetPhysicsController();
if (!pe) {
@@ -442,7 +443,7 @@ bool KX_ConstraintActuator::Update(double curtime, bool frame)
}
normal.normalize();
{
- PHY_IPhysicsEnvironment* pe = obj->GetPhysicsEnvironment();
+ PHY_IPhysicsEnvironment* pe = KX_GetActiveScene()->GetPhysicsEnvironment();
KX_IPhysicsController *spc = obj->GetPhysicsController();
if (!pe) {
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index e9263ee62e0..d04174a32aa 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -103,7 +103,6 @@ KX_GameObject::KX_GameObject(
m_bOccluder(false),
m_pPhysicsController1(NULL),
m_pGraphicController(NULL),
- m_pPhysicsEnvironment(NULL),
m_xray(false),
m_pHitObject(NULL),
m_isDeformable(false),
@@ -2604,8 +2603,7 @@ KX_PYMETHODDEF_DOC(KX_GameObject, rayCastTo,
toDir.normalize();
toPoint = fromPoint + (dist) * toDir;
}
-
- PHY_IPhysicsEnvironment* pe = GetPhysicsEnvironment();
+ PHY_IPhysicsEnvironment* pe = KX_GetActiveScene()->GetPhysicsEnvironment();
KX_IPhysicsController *spc = GetPhysicsController();
KX_GameObject *parent = GetParent();
if (!spc && parent)
@@ -2732,7 +2730,7 @@ KX_PYMETHODDEF_DOC(KX_GameObject, rayCast,
return none_tuple_3();
}
- PHY_IPhysicsEnvironment* pe = GetPhysicsEnvironment();
+ PHY_IPhysicsEnvironment* pe = KX_GetActiveScene()->GetPhysicsEnvironment();
KX_IPhysicsController *spc = GetPhysicsController();
KX_GameObject *parent = GetParent();
if (!spc && parent)
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 32df5803f31..88ef44c41c6 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -94,8 +94,6 @@ protected:
KX_IPhysicsController* m_pPhysicsController1;
PHY_IGraphicController* m_pGraphicController;
- // used for ray casting
- PHY_IPhysicsEnvironment* m_pPhysicsEnvironment;
STR_String m_testPropName;
bool m_xray;
KX_GameObject* m_pHitObject;
@@ -334,20 +332,6 @@ public:
bool ang_vel_local
);
-
- /**
- * @return a pointer to the physics environment in use during the game, for rayCasting
- */
- PHY_IPhysicsEnvironment* GetPhysicsEnvironment()
- {
- return m_pPhysicsEnvironment;
- }
-
- void SetPhysicsEnvironment(PHY_IPhysicsEnvironment* physicsEnvironment)
- {
- m_pPhysicsEnvironment = physicsEnvironment;
- }
-
/**
* @return a pointer to the physics controller owned by this class.
*/