diff options
author | turjuque <turjuque@gmail.com> | 2016-01-06 23:38:06 +0300 |
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committer | turjuque <turjuque@gmail.com> | 2016-01-06 23:38:06 +0300 |
commit | c89ced47bb887567e0aae9ce6dc6162254867756 (patch) | |
tree | 2e6151d740e6e9b9a7631940157d61461300894e /source/gameengine/Ketsji | |
parent | 4aebb28e60e426c2321937ce84bc9fe1c0489e5b (diff) |
PRB viewport : Adding lamp support and post effects. and lots of gpu stuff.
No more leaks.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/BL_BlenderShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_BlenderShader.cpp b/source/gameengine/Ketsji/BL_BlenderShader.cpp index b5151615f3b..831843480a8 100644 --- a/source/gameengine/Ketsji/BL_BlenderShader.cpp +++ b/source/gameengine/Ketsji/BL_BlenderShader.cpp @@ -62,7 +62,7 @@ BL_BlenderShader::~BL_BlenderShader() void BL_BlenderShader::ReloadMaterial() { - mGPUMat = (mMat) ? GPU_material_from_blender(mBlenderScene, mMat, false) : NULL; + mGPUMat = (mMat) ? GPU_material_from_blender(mBlenderScene, mMat, false, false) : NULL; } void BL_BlenderShader::SetProg(bool enable, double time, RAS_IRasterizer* rasty) |