diff options
author | Kent Mein <mein@cs.umn.edu> | 2003-01-22 06:09:30 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2003-01-22 06:09:30 +0300 |
commit | 4fe03a8923654cb76b56f550893bbacbb5492511 (patch) | |
tree | c6b6410cc7ba1d341657ea88f452769340cd1980 /source/gameengine/Ketsji | |
parent | 3bdb9b7f39e75d381d87fd7196cb0ddafc79aa63 (diff) |
Looks like the two definitions were inside constructors duh....
So I'm reverting.
Kent
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 1 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_GameActuator.cpp | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index a12b93cca80..a6e7daadb2c 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -416,6 +416,7 @@ void KX_ConvertODEEngineObject(KX_GameObject* gameobj, physicscontroller->setClientInfo(gameobj); gameobj->GetSGNode()->AddSGController(physicscontroller); + bool isActor = objprop->m_isactor; STR_String materialname; if (meshobj) materialname = meshobj->GetMaterialName(0); diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp index 8d136441b84..b3e50359224 100644 --- a/source/gameengine/Ketsji/KX_GameActuator.cpp +++ b/source/gameengine/Ketsji/KX_GameActuator.cpp @@ -85,6 +85,7 @@ CValue* KX_GameActuator::GetReplica() bool KX_GameActuator::Update(double curtime, double deltatime) { + bool result = false; bool bNegativeEvent = IsNegativeEvent(); RemoveAllEvents(); |