diff options
author | Alejandro Conty Estevez <conty@yafray.org> | 2004-01-05 01:10:36 +0300 |
---|---|---|
committer | Alejandro Conty Estevez <conty@yafray.org> | 2004-01-05 01:10:36 +0300 |
commit | eff07b83294125ca3bf66fbec5b6abc865d04c80 (patch) | |
tree | fc9f4e2fa4e73cf32823a0a81ee81b58d028a1c1 /source/gameengine/Ketsji | |
parent | 29d23bf86438629a0fc72313d29c40e62cd1bb7d (diff) |
Basic initial yafray integration by Eeshlo.
Materials are exported the best we can do by now. It will look almost as in
blender except for the missing procedural textures and some minor issues.
You have to tweak normal modulation amount to get the desired result cause
is not the same in yafray.
We added a panel in render space to adjust some yafray settings (GI and so)
Also we export transparency and reflection using new raytracing settings,
but that will be changed and improved soon.
Remember that you have to set YFexport path in user defaults and yafray must
be on path (version 0.0.6)
We added the "yafray" button to activate all this stuff in the render window.
Panel and settings are only shown when checked.
So now when activated the code calls yafray export instead of the internal
renderer and finally the resulting image is loaded back into render window's
buffer. So animation is also possible and results can be saved using blender
usual scheme.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/Makefile | 970 |
1 files changed, 910 insertions, 60 deletions
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile index 3884be14ded..cfef63a5375 100644 --- a/source/gameengine/Ketsji/Makefile +++ b/source/gameengine/Ketsji/Makefile @@ -1,62 +1,912 @@ -# -# $Id$ -# -# ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. The Blender -# Foundation also sells licenses for use in proprietary software under -# the Blender License. See http://www.blender.org/BL/ for information -# about this. -# +# Makefile.in generated by automake 1.7.6 from Makefile.am. +# source/gameengine/Ketsji/Makefile. Generated from Makefile.in by configure. + +# Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 +# Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + # This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. -# All rights reserved. -# -# The Original Code is: all of this file. -# -# Contributor(s): none yet. -# -# ***** END GPL/BL DUAL LICENSE BLOCK ***** -# -# - -LIBNAME = ketsji -DIR = $(OCGDIR)/gameengine/$(LIBNAME) - -include nan_compile.mk - -CCFLAGS += $(LEVEL_1_CPP_WARNINGS) - -CPPFLAGS += $(OGL_CPPFLAGS) -CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) -CPPFLAGS += -I$(NAN_STRING)/include -CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include -CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO)/include -I$(NAN_MOTO)/include -CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph -CPPFLAGS += -I../BlenderRoutines -I../Expressions -CPPFLAGS += -I../../kernel/gen_system -CPPFLAGS += -I../Network -IKXNetwork -CPPFLAGS += -I../Physics/common -CPPFLAGS += -I../Physics/Dummy -CPPFLAGS += -I../Physics/Sumo -CPPFLAGS += -I../Physics/BlOde -CPPFLAGS += -I. - -########################### - -SOURCEDIR = source/gameengine/Ketsji -DIRS = KXNetwork - -include nan_subdirs.mk +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + + + +srcdir = . +top_srcdir = ../../.. + +pkgdatadir = $(datadir)/blender +pkglibdir = $(libdir)/blender +pkgincludedir = $(includedir)/blender +top_builddir = ../../.. + +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +INSTALL = /usr/bin/install -c +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +build_triplet = i686-pc-linux-gnu +host_triplet = i686-pc-linux-gnu +target_triplet = i686-pc-linux-gnu +ACLOCAL = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run aclocal-1.7 +AMDEP_FALSE = # +AMDEP_TRUE = +AMTAR = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run tar +AR = ar +AUTOCONF = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run autoconf +AUTOHEADER = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run autoheader +AUTOMAKE = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run automake-1.7 +AWK = mawk +BLIB_JPEG = +BLIB_PNG = +BLIB_SDL = +BlenderFMOD_FALSE = +BlenderFMOD_TRUE = # +BlenderGAME_FALSE = +BlenderGAME_TRUE = # +BlenderOPENAL_FALSE = +BlenderOPENAL_TRUE = # +BlenderPLUGIN_FALSE = +BlenderPLUGIN_TRUE = # +BlenderQUICKTIME_FALSE = +BlenderQUICKTIME_TRUE = # +BlenderSTATIC_FALSE = +BlenderSTATIC_TRUE = # +CARBON_FALSE = +CARBON_TRUE = # +CC = gcc +CCDEPMODE = depmode=gcc3 +CFLAGS = -funsigned-char +CPP = gcc -E +CPPFLAGS = +CXX = g++ +CXXCPP = g++ -E +CXXDEPMODE = depmode=gcc3 +CXXFLAGS = -funsigned-char +CYGPATH_W = echo +DEFS = -DHAVE_CONFIG_H +DEPDIR = .deps +ECHO = echo +ECHO_C = +ECHO_N = -n +ECHO_T = +EGREP = grep -E +EXEEXT = +F77 = +FFLAGS = +INSTALL_DATA = ${INSTALL} -m 644 +INSTALL_PROGRAM = ${INSTALL} +INSTALL_SCRIPT = ${INSTALL} +INSTALL_STRIP_PROGRAM = ${SHELL} $(install_sh) -c -s +LDFLAGS = +LIBM = -lm +LIBOBJS = +LIBS = -lGLU -lGL -lX11 -lXext -lutil -ldl -lstdc++ -lSDL -lpng -ljpeg -lpthread -lz -L/usr/lib -lSDL -lpthread +LIBTOOL = $(SHELL) $(top_builddir)/libtool +LN_S = ln -s +LTLIBOBJS = +MAKE = /usr/bin/make +MAKEINFO = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run makeinfo +OBJEXT = o +PACKAGE = blender +PACKAGE_BUGREPORT = +PACKAGE_NAME = blender +PACKAGE_STRING = blender 2.29 +PACKAGE_TARNAME = blender +PACKAGE_VERSION = 2.29 +PATH_SEPARATOR = : +PBBUILD = +PYTHON = /usr/bin/python +PYTHONSYSPREFIX = /usr +PYTHON_EXEC_PREFIX = ${exec_prefix} +PYTHON_LDFLAGS = -Xlinker -export-dynamic +PYTHON_PLATFORM = linux2 +PYTHON_PREFIX = ${prefix} +PYTHON_VERSION = 2.2 +RANLIB = ranlib +SDL_CFLAGS = -I/usr/include/SDL -D_REENTRANT +SDL_CONFIG = /usr/bin/sdl-config +SDL_LIBS = -L/usr/lib -lSDL -lpthread +SET_MAKE = +SHELL = /bin/sh +STRIP = strip +USE_OPENAL_FALSE = +USE_OPENAL_TRUE = # +VERSION = 2.29 +WIN32_FALSE = +WIN32_TRUE = # +X11_FALSE = # +X11_TRUE = +X_CFLAGS = -I/usr/X11R6/include +X_EXTRA_LIBS = +X_LIBS = -L/usr/X11R6/lib +X_PRE_LIBS = -lSM -lICE +ac_ct_AR = ar +ac_ct_CC = gcc +ac_ct_CXX = g++ +ac_ct_F77 = +ac_ct_RANLIB = ranlib +ac_ct_STRIP = strip +am__fastdepCC_FALSE = # +am__fastdepCC_TRUE = +am__fastdepCXX_FALSE = # +am__fastdepCXX_TRUE = +am__include = include +am__leading_dot = . +am__quote = +b_jpeg_FALSE = +b_jpeg_TRUE = # +b_png_FALSE = +b_png_TRUE = # +b_sdl_FALSE = +b_sdl_TRUE = # +bindir = ${exec_prefix}/bin +build = i686-pc-linux-gnu +build_alias = +build_cpu = i686 +build_os = linux-gnu +build_vendor = pc +datadir = ${prefix}/share +exec_prefix = ${prefix} +host = i686-pc-linux-gnu +host_alias = +host_cpu = i686 +host_os = linux-gnu +host_vendor = pc +includedir = ${prefix}/include +infodir = ${prefix}/info +install_sh = /home/qword/nuevo/fuentes/trabajo/blender/install-sh +libdir = ${exec_prefix}/lib +libexecdir = ${exec_prefix}/libexec +localstatedir = ${prefix}/var +mandir = ${prefix}/man +oldincludedir = /usr/include +pkgpyexecdir = ${pyexecdir}/blender +pkgpythondir = ${pythondir}/blender +prefix = /usr/local +program_transform_name = s,x,x, +pyexecdir = ${exec_prefix}/lib/python2.2/site-packages +pythondir = ${prefix}/lib/python2.2/site-packages +sbindir = ${exec_prefix}/sbin +sharedstatedir = ${prefix}/com +sysconfdir = ${prefix}/etc +target = i686-pc-linux-gnu +target_alias = +target_cpu = i686 +target_os = linux-gnu +target_vendor = pc +noinst_LTLIBRARIES = libgameblender_ketsji.la + +libgameblender_ketsji_la_SOURCES = \ + KX_CDActuator.cpp \ + KX_CDActuator.h \ + KX_Camera.cpp \ + KX_Camera.h \ + KX_CameraActuator.cpp \ + KX_CameraActuator.h \ + KX_CameraIpoSGController.cpp \ + KX_CameraIpoSGController.h \ + KX_ClientObjectInfo.h \ + KX_ConstraintActuator.cpp \ + KX_ConstraintActuator.h \ + KX_ConstraintWrapper.cpp \ + KX_ConstraintWrapper.h \ + KX_ConvertPhysicsObject.h \ + KX_ConvertPhysicsObjects.cpp \ + KX_EmptyObject.cpp \ + KX_EmptyObject.h \ + KX_GameActuator.cpp \ + KX_GameActuator.h \ + KX_GameObject.cpp \ + KX_GameObject.h \ + KX_IInterpolator.h \ + KX_IPOTransform.h \ + KX_IPO_SGController.cpp \ + KX_IPO_SGController.h \ + KX_IPhysicsController.cpp \ + KX_IPhysicsController.h \ + KX_IpoActuator.cpp \ + KX_IpoActuator.h \ + KX_KetsjiEngine.cpp \ + KX_KetsjiEngine.h \ + KX_Light.cpp \ + KX_Light.h \ + KX_LightIpoSGController.cpp \ + KX_LightIpoSGController.h \ + KX_MeshProxy.cpp \ + KX_MeshProxy.h \ + KX_MotionState.cpp \ + KX_MotionState.h \ + KX_MouseFocusSensor.cpp \ + KX_MouseFocusSensor.h \ + KX_NearSensor.cpp \ + KX_NearSensor.h \ + KX_ObColorIpoSGController.cpp \ + KX_ObColorIpoSGController.h \ + KX_ObjectActuator.cpp \ + KX_ObjectActuator.h \ + KX_OdePhysicsController.cpp \ + KX_OdePhysicsController.h \ + KX_OrientationInterpolator.cpp \ + KX_OrientationInterpolator.h \ + KX_PhysicsEngineEnums.h \ + KX_PhysicsObjectWrapper.cpp \ + KX_PhysicsObjectWrapper.h \ + KX_PositionInterpolator.cpp \ + KX_PositionInterpolator.h \ + KX_PyConstraintBinding.cpp \ + KX_PyConstraintBinding.h \ + KX_PythonInit.cpp \ + KX_PythonInit.h \ + KX_RadarSensor.cpp \ + KX_RadarSensor.h \ + KX_RayEventManager.cpp \ + KX_RayEventManager.h \ + KX_RaySensor.cpp \ + KX_RaySensor.h \ + KX_SCA_AddObjectActuator.cpp \ + KX_SCA_AddObjectActuator.h \ + KX_SCA_EndObjectActuator.cpp \ + KX_SCA_EndObjectActuator.h \ + KX_SCA_ReplaceMeshActuator.cpp \ + KX_SCA_ReplaceMeshActuator.h \ + KX_SG_NodeRelationships.cpp \ + KX_SG_NodeRelationships.h \ + KX_ScalarInterpolator.cpp \ + KX_ScalarInterpolator.h \ + KX_ScalingInterpolator.cpp \ + KX_ScalingInterpolator.h \ + KX_Scene.cpp \ + KX_Scene.h \ + KX_SceneActuator.cpp \ + KX_SceneActuator.h \ + KX_SoundActuator.cpp \ + KX_SoundActuator.h \ + KX_SumoPhysicsController.cpp \ + KX_SumoPhysicsController.h \ + KX_TimeCategoryLogger.cpp \ + KX_TimeCategoryLogger.h \ + KX_TimeLogger.cpp \ + KX_TimeLogger.h \ + KX_TouchEventManager.cpp \ + KX_TouchEventManager.h \ + KX_TouchSensor.cpp \ + KX_TouchSensor.h \ + KX_TrackToActuator.cpp \ + KX_TrackToActuator.h \ + KX_VertexProxy.cpp \ + KX_VertexProxy.h \ + KX_VisibilityActuator.cpp \ + KX_VisibilityActuator.h \ + KX_WorldInfo.cpp \ + KX_WorldInfo.h \ + KX_WorldIpoController.cpp \ + KX_WorldIpoController.h \ + KXNetwork/KX_NetworkEventManager.cpp \ + KXNetwork/KX_NetworkEventManager.h \ + KXNetwork/KX_NetworkMessageActuator.cpp \ + KXNetwork/KX_NetworkMessageActuator.h \ + KXNetwork/KX_NetworkMessageSensor.cpp \ + KXNetwork/KX_NetworkMessageSensor.h \ + KXNetwork/KX_NetworkObjectActuator.cpp \ + KXNetwork/KX_NetworkObjectActuator.h \ + KXNetwork/KX_NetworkObjectSensor.cpp \ + KXNetwork/KX_NetworkObjectSensor.h + + +INCLUDES = -I$(top_srcdir)/source/gameengine/GameLogic \ + -I$(top_srcdir)/source/gameengine/SoundSystem \ + -I$(top_srcdir)/source/gameengine/Expressions \ + -I$(top_srcdir)/source/gameengine/SceneGraph \ + -I$(top_srcdir)/intern/moto/include \ + -I$(top_srcdir)/intern/string \ + -I/usr/include/python2.2 \ + -I$(top_srcdir)/source/kernel/gen_system \ + -I$(top_srcdir)/source/gameengine/Rasterizer \ + -I$(top_srcdir)/source/gameengine/Physics/common \ + -I$(top_srcdir)/source/gameengine/Network \ + -I$(top_srcdir)/source/gameengine/Physics/BlOde \ + -I$(top_srcdir)/source/gameengine/Ketsji/KXNetwork \ + -I$(top_srcdir)/source/gameengine/Physics/Sumo/Fuzzics/include \ + -I$(top_srcdir)/source/gameengine/Physics/Sumo/include \ + -I$(top_srcdir)/source/gameengine/Physics/Sumo + + +EXTRA_DIST = \ + Makefile \ + KXNetwork/Makefile + +subdir = source/gameengine/Ketsji +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs +CONFIG_HEADER = $(top_builddir)/config.h +CONFIG_CLEAN_FILES = +LTLIBRARIES = $(noinst_LTLIBRARIES) + +libgameblender_ketsji_la_LDFLAGS = +libgameblender_ketsji_la_LIBADD = +am_libgameblender_ketsji_la_OBJECTS = KX_CDActuator.lo KX_Camera.lo \ + KX_CameraActuator.lo KX_CameraIpoSGController.lo \ + KX_ConstraintActuator.lo KX_ConstraintWrapper.lo \ + KX_ConvertPhysicsObjects.lo KX_EmptyObject.lo \ + KX_GameActuator.lo KX_GameObject.lo KX_IPO_SGController.lo \ + KX_IPhysicsController.lo KX_IpoActuator.lo KX_KetsjiEngine.lo \ + KX_Light.lo KX_LightIpoSGController.lo KX_MeshProxy.lo \ + KX_MotionState.lo KX_MouseFocusSensor.lo KX_NearSensor.lo \ + KX_ObColorIpoSGController.lo KX_ObjectActuator.lo \ + KX_OdePhysicsController.lo KX_OrientationInterpolator.lo \ + KX_PhysicsObjectWrapper.lo KX_PositionInterpolator.lo \ + KX_PyConstraintBinding.lo KX_PythonInit.lo KX_RadarSensor.lo \ + KX_RayEventManager.lo KX_RaySensor.lo \ + KX_SCA_AddObjectActuator.lo KX_SCA_EndObjectActuator.lo \ + KX_SCA_ReplaceMeshActuator.lo KX_SG_NodeRelationships.lo \ + KX_ScalarInterpolator.lo KX_ScalingInterpolator.lo KX_Scene.lo \ + KX_SceneActuator.lo KX_SoundActuator.lo \ + KX_SumoPhysicsController.lo KX_TimeCategoryLogger.lo \ + KX_TimeLogger.lo KX_TouchEventManager.lo KX_TouchSensor.lo \ + KX_TrackToActuator.lo KX_VertexProxy.lo \ + KX_VisibilityActuator.lo KX_WorldInfo.lo \ + KX_WorldIpoController.lo KX_NetworkEventManager.lo \ + KX_NetworkMessageActuator.lo KX_NetworkMessageSensor.lo \ + KX_NetworkObjectActuator.lo KX_NetworkObjectSensor.lo +libgameblender_ketsji_la_OBJECTS = \ + $(am_libgameblender_ketsji_la_OBJECTS) + +DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir) +depcomp = $(SHELL) $(top_srcdir)/depcomp +am__depfiles_maybe = depfiles +DEP_FILES = ./$(DEPDIR)/KX_CDActuator.Plo \ + ./$(DEPDIR)/KX_Camera.Plo \ + ./$(DEPDIR)/KX_CameraActuator.Plo \ + ./$(DEPDIR)/KX_CameraIpoSGController.Plo \ + ./$(DEPDIR)/KX_ConstraintActuator.Plo \ + ./$(DEPDIR)/KX_ConstraintWrapper.Plo \ + ./$(DEPDIR)/KX_ConvertPhysicsObjects.Plo \ + ./$(DEPDIR)/KX_EmptyObject.Plo \ + ./$(DEPDIR)/KX_GameActuator.Plo \ + ./$(DEPDIR)/KX_GameObject.Plo \ + ./$(DEPDIR)/KX_IPO_SGController.Plo \ + ./$(DEPDIR)/KX_IPhysicsController.Plo \ + ./$(DEPDIR)/KX_IpoActuator.Plo \ + ./$(DEPDIR)/KX_KetsjiEngine.Plo \ + ./$(DEPDIR)/KX_Light.Plo \ + ./$(DEPDIR)/KX_LightIpoSGController.Plo \ + ./$(DEPDIR)/KX_MeshProxy.Plo \ + ./$(DEPDIR)/KX_MotionState.Plo \ + ./$(DEPDIR)/KX_MouseFocusSensor.Plo \ + ./$(DEPDIR)/KX_NearSensor.Plo \ + ./$(DEPDIR)/KX_NetworkEventManager.Plo \ + ./$(DEPDIR)/KX_NetworkMessageActuator.Plo \ + ./$(DEPDIR)/KX_NetworkMessageSensor.Plo \ + ./$(DEPDIR)/KX_NetworkObjectActuator.Plo \ + ./$(DEPDIR)/KX_NetworkObjectSensor.Plo \ + ./$(DEPDIR)/KX_ObColorIpoSGController.Plo \ + ./$(DEPDIR)/KX_ObjectActuator.Plo \ + ./$(DEPDIR)/KX_OdePhysicsController.Plo \ + ./$(DEPDIR)/KX_OrientationInterpolator.Plo \ + ./$(DEPDIR)/KX_PhysicsObjectWrapper.Plo \ + ./$(DEPDIR)/KX_PositionInterpolator.Plo \ + ./$(DEPDIR)/KX_PyConstraintBinding.Plo \ + ./$(DEPDIR)/KX_PythonInit.Plo \ + ./$(DEPDIR)/KX_RadarSensor.Plo \ + ./$(DEPDIR)/KX_RayEventManager.Plo \ + ./$(DEPDIR)/KX_RaySensor.Plo \ + ./$(DEPDIR)/KX_SCA_AddObjectActuator.Plo \ + ./$(DEPDIR)/KX_SCA_EndObjectActuator.Plo \ + ./$(DEPDIR)/KX_SCA_ReplaceMeshActuator.Plo \ + ./$(DEPDIR)/KX_SG_NodeRelationships.Plo \ + ./$(DEPDIR)/KX_ScalarInterpolator.Plo \ + ./$(DEPDIR)/KX_ScalingInterpolator.Plo \ + ./$(DEPDIR)/KX_Scene.Plo \ + ./$(DEPDIR)/KX_SceneActuator.Plo \ + ./$(DEPDIR)/KX_SoundActuator.Plo \ + ./$(DEPDIR)/KX_SumoPhysicsController.Plo \ + ./$(DEPDIR)/KX_TimeCategoryLogger.Plo \ + ./$(DEPDIR)/KX_TimeLogger.Plo \ + ./$(DEPDIR)/KX_TouchEventManager.Plo \ + ./$(DEPDIR)/KX_TouchSensor.Plo \ + ./$(DEPDIR)/KX_TrackToActuator.Plo \ + ./$(DEPDIR)/KX_VertexProxy.Plo \ + ./$(DEPDIR)/KX_VisibilityActuator.Plo \ + ./$(DEPDIR)/KX_WorldInfo.Plo \ + ./$(DEPDIR)/KX_WorldIpoController.Plo +CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ + $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) +LTCXXCOMPILE = $(LIBTOOL) --mode=compile $(CXX) $(DEFS) \ + $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) \ + $(AM_CXXFLAGS) $(CXXFLAGS) +CXXLD = $(CXX) +CXXLINK = $(LIBTOOL) --mode=link $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) \ + $(AM_LDFLAGS) $(LDFLAGS) -o $@ +COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \ + $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) +LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) \ + $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) +CCLD = $(CC) +LINK = $(LIBTOOL) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \ + $(AM_LDFLAGS) $(LDFLAGS) -o $@ +DIST_SOURCES = $(libgameblender_ketsji_la_SOURCES) +DIST_COMMON = Makefile.am Makefile.in +SOURCES = $(libgameblender_ketsji_la_SOURCES) + +all: all-am + +.SUFFIXES: +.SUFFIXES: .cpp .lo .o .obj +$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.ac $(ACLOCAL_M4) + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu source/gameengine/Ketsji/Makefile +Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status + cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe) + +clean-noinstLTLIBRARIES: + -test -z "$(noinst_LTLIBRARIES)" || rm -f $(noinst_LTLIBRARIES) + @list='$(noinst_LTLIBRARIES)'; for p in $$list; do \ + dir="`echo $$p | sed -e 's|/[^/]*$$||'`"; \ + test "$$dir" = "$$p" && dir=.; \ + echo "rm -f \"$${dir}/so_locations\""; \ + rm -f "$${dir}/so_locations"; \ + done +libgameblender_ketsji.la: $(libgameblender_ketsji_la_OBJECTS) $(libgameblender_ketsji_la_DEPENDENCIES) + $(CXXLINK) $(libgameblender_ketsji_la_LDFLAGS) $(libgameblender_ketsji_la_OBJECTS) $(libgameblender_ketsji_la_LIBADD) $(LIBS) + +mostlyclean-compile: + -rm -f *.$(OBJEXT) core *.core + +distclean-compile: + -rm -f *.tab.c + +include ./$(DEPDIR)/KX_CDActuator.Plo +include ./$(DEPDIR)/KX_Camera.Plo +include ./$(DEPDIR)/KX_CameraActuator.Plo +include ./$(DEPDIR)/KX_CameraIpoSGController.Plo +include ./$(DEPDIR)/KX_ConstraintActuator.Plo +include ./$(DEPDIR)/KX_ConstraintWrapper.Plo +include ./$(DEPDIR)/KX_ConvertPhysicsObjects.Plo +include ./$(DEPDIR)/KX_EmptyObject.Plo +include ./$(DEPDIR)/KX_GameActuator.Plo +include ./$(DEPDIR)/KX_GameObject.Plo +include ./$(DEPDIR)/KX_IPO_SGController.Plo +include ./$(DEPDIR)/KX_IPhysicsController.Plo +include ./$(DEPDIR)/KX_IpoActuator.Plo +include ./$(DEPDIR)/KX_KetsjiEngine.Plo +include ./$(DEPDIR)/KX_Light.Plo +include ./$(DEPDIR)/KX_LightIpoSGController.Plo +include ./$(DEPDIR)/KX_MeshProxy.Plo +include ./$(DEPDIR)/KX_MotionState.Plo +include ./$(DEPDIR)/KX_MouseFocusSensor.Plo +include ./$(DEPDIR)/KX_NearSensor.Plo +include ./$(DEPDIR)/KX_NetworkEventManager.Plo +include ./$(DEPDIR)/KX_NetworkMessageActuator.Plo +include ./$(DEPDIR)/KX_NetworkMessageSensor.Plo +include ./$(DEPDIR)/KX_NetworkObjectActuator.Plo +include ./$(DEPDIR)/KX_NetworkObjectSensor.Plo +include ./$(DEPDIR)/KX_ObColorIpoSGController.Plo +include ./$(DEPDIR)/KX_ObjectActuator.Plo +include ./$(DEPDIR)/KX_OdePhysicsController.Plo +include ./$(DEPDIR)/KX_OrientationInterpolator.Plo +include ./$(DEPDIR)/KX_PhysicsObjectWrapper.Plo +include ./$(DEPDIR)/KX_PositionInterpolator.Plo +include ./$(DEPDIR)/KX_PyConstraintBinding.Plo +include ./$(DEPDIR)/KX_PythonInit.Plo +include ./$(DEPDIR)/KX_RadarSensor.Plo +include ./$(DEPDIR)/KX_RayEventManager.Plo +include ./$(DEPDIR)/KX_RaySensor.Plo +include ./$(DEPDIR)/KX_SCA_AddObjectActuator.Plo +include ./$(DEPDIR)/KX_SCA_EndObjectActuator.Plo +include ./$(DEPDIR)/KX_SCA_ReplaceMeshActuator.Plo +include ./$(DEPDIR)/KX_SG_NodeRelationships.Plo +include ./$(DEPDIR)/KX_ScalarInterpolator.Plo +include ./$(DEPDIR)/KX_ScalingInterpolator.Plo +include 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