diff options
author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2007-10-23 00:24:26 +0400 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2007-10-23 00:24:26 +0400 |
commit | 21eb3e11e0d4d42d23de6c27a5cdf83d36ac0774 (patch) | |
tree | df6641f49358a6f2cb401b095a185a7e149edcc5 /source/gameengine/Ketsji | |
parent | e979e6ee4d509665a3746959cbff95f47b0463db (diff) |
2d-Filters feature and actuators.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 12 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.h | 4 |
2 files changed, 13 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index f8826245aab..e0a826b8d5d 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -966,13 +966,18 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam) scene->CalculateVisibleMeshes(m_rasterizer,cam); scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools); + + PostRenderFrame(); +} +void KX_KetsjiEngine::PostRenderFrame() +{ + m_rendertools->PushMatrix(); + m_rendertools->Render2DFilters(m_canvas); m_rendertools->MotionBlur(m_rasterizer); - + m_rendertools->PopMatrix(); } - - void KX_KetsjiEngine::StopEngine() { if (m_bInitialized) @@ -1467,3 +1472,4 @@ void KX_KetsjiEngine::GetOverrideFrameColor(float& r, float& g, float& b) const } + diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index 16b53b6b688..fcb4d0a0790 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -179,6 +179,7 @@ private: void SetupRenderFrame(KX_Scene *scene, KX_Camera* cam); void RenderFrame(KX_Scene* scene, KX_Camera* cam); + void PostRenderFrame(); void RenderDebugProperties(); void SetBackGround(KX_WorldInfo* worldinfo); void SetWorldSettings(KX_WorldInfo* worldinfo); @@ -201,6 +202,8 @@ public: void SetSceneConverter(KX_ISceneConverter* sceneconverter); void SetGame2IpoMode(bool game2ipo,int startFrame); + RAS_IRasterizer* GetRasterizer(){return m_rasterizer;}; + ///returns true if an update happened to indicate -> Render bool NextFrame(); void Render(); @@ -342,3 +345,4 @@ protected: #endif //__KX_KETSJI_ENGINE + |