diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/Ketsji | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.h | 14 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.h | 22 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_IPhysicsController.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.h | 36 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_MouseFocusSensor.h | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PolygonMaterial.h | 8 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.h | 18 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_TimeCategoryLogger.h | 20 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_TimeLogger.h | 10 |
11 files changed, 67 insertions, 71 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h index 082d363fed6..38fc170e371 100644 --- a/source/gameengine/Ketsji/KX_Camera.h +++ b/source/gameengine/Ketsji/KX_Camera.h @@ -191,7 +191,7 @@ public: void InvalidateProjectionMatrix(bool valid = false); /** Gets the modelview matrix that is used by the rasterizer. - * @warning If the Camera is a dynamic object then this method may return garbage. Use GetCameraToWorld() instead. + * \warning If the Camera is a dynamic object then this method may return garbage. Use GetCameraToWorld() instead. */ const MT_Matrix4x4& GetModelviewMatrix() const; @@ -217,21 +217,21 @@ public: /** * Tests if the given sphere is inside this camera's view frustum. * - * @param center The center of the sphere, in world coordinates. - * @param radius The radius of the sphere. - * @return INSIDE, INTERSECT, or OUTSIDE depending on the sphere's relation to the frustum. + * \param center The center of the sphere, in world coordinates. + * \param radius The radius of the sphere. + * \return INSIDE, INTERSECT, or OUTSIDE depending on the sphere's relation to the frustum. */ int SphereInsideFrustum(const MT_Point3& center, const MT_Scalar &radius); /** * Tests the given eight corners of a box with the view frustum. * - * @param box a pointer to eight MT_Point3 representing the world coordinates of the corners of the box. - * @return INSIDE, INTERSECT, or OUTSIDE depending on the box's relation to the frustum. + * \param box a pointer to eight MT_Point3 representing the world coordinates of the corners of the box. + * \return INSIDE, INTERSECT, or OUTSIDE depending on the box's relation to the frustum. */ int BoxInsideFrustum(const MT_Point3 *box); /** * Tests the given point against the view frustum. - * @return true if the given point is inside or on the view frustum; false if it is outside. + * \return true if the given point is inside or on the view frustum; false if it is outside. */ bool PointInsideFrustum(const MT_Point3& x); diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index ea721d19179..843fba15725 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -284,7 +284,7 @@ public: ); /** - * @section Stuff which is here due to poor design. + * \section Stuff which is here due to poor design. * Inherited from CValue and needs an implementation. * Do not expect these functions do to anything sensible. */ @@ -324,7 +324,7 @@ public: ); /** - * @section Inherited from CValue. These are the useful + * \section Inherited from CValue. These are the useful * part of the CValue interface that this class implements. */ @@ -428,7 +428,7 @@ public: ); /** - * @return a pointer to the physics controller owned by this class. + * \return a pointer to the physics controller owned by this class. */ KX_IPhysicsController* GetPhysicsController(); @@ -449,7 +449,7 @@ public: } /** - * @return a pointer to the graphic controller owner by this class + * \return a pointer to the graphic controller owner by this class */ PHY_IGraphicController* GetGraphicController() { @@ -466,7 +466,7 @@ public: void ActivateGraphicController(bool recurse); /** - * @section Coordinate system manipulation functions + * \section Coordinate system manipulation functions */ void NodeSetLocalPosition(const MT_Point3& trans ); @@ -496,7 +496,7 @@ public: const MT_Point3& NodeGetLocalPosition( ) const; /** - * @section scene graph node accessor functions. + * \section scene graph node accessor functions. */ SG_Node* GetSGNode( ) @@ -510,7 +510,7 @@ public: } /** - * @section blender object accessor functions. + * \section blender object accessor functions. */ struct Object* GetBlenderObject( ) @@ -572,7 +572,7 @@ public: /** - * @section Physics accessors for this node. + * \section Physics accessors for this node. * * All these calls get passed directly to the physics controller * owned by this object. @@ -673,7 +673,7 @@ public: ); /** - * @section Mesh accessor functions. + * \section Mesh accessor functions. */ /** @@ -829,7 +829,7 @@ public: ) { return m_bIsNegativeScaling; } /** - * @section Logic bubbling methods. + * \section Logic bubbling methods. */ /** @@ -885,7 +885,7 @@ public: #ifdef WITH_PYTHON /** - * @section Python interface functions. + * \section Python interface functions. */ virtual PyObject* py_repr(void) { diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.cpp b/source/gameengine/Ketsji/KX_IPhysicsController.cpp index 62e3c346dd8..bd75246a97f 100644 --- a/source/gameengine/Ketsji/KX_IPhysicsController.cpp +++ b/source/gameengine/Ketsji/KX_IPhysicsController.cpp @@ -1,6 +1,4 @@ /* - * @file KX_IPhysicsController.cpp - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -48,5 +46,3 @@ KX_IPhysicsController::KX_IPhysicsController(bool dyna, bool sensor, bool compou KX_IPhysicsController::~KX_IPhysicsController() { } - - diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index ab3126d90a0..7a29e2a2731 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -279,13 +279,13 @@ public: /** * Sets display of all frames. - * @param bUseFixedTime New setting for display all frames. + * \param bUseFixedTime New setting for display all frames. */ void SetUseFixedTime(bool bUseFixedTime); /** * Returns display of all frames. - * @return Current setting for display all frames. + * \return Current setting for display all frames. */ bool GetUseFixedTime(void) const; @@ -360,35 +360,35 @@ public: /** * Activates or deactivates timing information display. - * @param frameRate Display for frame rate on or off. - * @param profile Display for individual components on or off. - * @param properties Display of scene object debug properties on or off. + * \param frameRate Display for frame rate on or off. + * \param profile Display for individual components on or off. + * \param properties Display of scene object debug properties on or off. */ void SetTimingDisplay(bool frameRate, bool profile, bool properties); /** * Returns status of timing information display. - * @param frameRate Display for frame rate on or off. - * @param profile Display for individual components on or off. - * @param properties Display of scene object debug properties on or off. + * \param frameRate Display for frame rate on or off. + * \param profile Display for individual components on or off. + * \param properties Display of scene object debug properties on or off. */ void GetTimingDisplay(bool& frameRate, bool& profile, bool& properties) const; /** * Sets cursor hiding on every frame. - * @param hideCursor Turns hiding on or off. + * \param hideCursor Turns hiding on or off. */ void SetHideCursor(bool hideCursor); /** * Returns the current setting for cursor hiding. - * @return The current setting for cursor hiding. + * \return The current setting for cursor hiding. */ bool GetHideCursor(void) const; /** * Enables/disables the use of the framing bar color of the Blender file's scenes. - * @param overrideFrameColor The new setting. + * \param overrideFrameColor The new setting. */ void SetUseOverrideFrameColor(bool overrideFrameColor); @@ -399,17 +399,17 @@ public: /** * Set the color used for framing bar color instead of the one in the Blender file's scenes. - * @param r Red component of the override color. - * @param g Green component of the override color. - * @param b Blue component of the override color. + * \param r Red component of the override color. + * \param g Green component of the override color. + * \param b Blue component of the override color. */ void SetOverrideFrameColor(float r, float g, float b); /** * Returns the color used for framing bar color instead of the one in the Blender file's scenes. - * @param r Red component of the override color. - * @param g Green component of the override color. - * @param b Blue component of the override color. + * \param r Red component of the override color. + * \param g Green component of the override color. + * \param b Blue component of the override color. */ void GetOverrideFrameColor(float& r, float& g, float& b) const; @@ -424,7 +424,7 @@ protected: * Processes all scheduled scene activity. * At the end, if the scene lists have changed, * SceneListsChanged(void) is called. - * @see SceneListsChanged(void). + * \see SceneListsChanged(void). */ void ProcessScheduledScenes(void); diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h index a4c15fe0968..c8e9dc6b6b7 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h @@ -76,7 +76,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor /** - * @attention Overrides default evaluate. + * \attention Overrides default evaluate. */ virtual bool Evaluate(); virtual void Init(); diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h index f20a90f7deb..1af8a72c1fd 100644 --- a/source/gameengine/Ketsji/KX_PolygonMaterial.h +++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h @@ -89,7 +89,7 @@ public: /** * Returns the caching information for this material, * This can be used to speed up the rasterizing process. - * @return The caching information. + * \return The caching information. */ virtual TCachingInfo GetCachingInfo(void) const { @@ -100,8 +100,8 @@ public: * Activates the material in the (OpenGL) rasterizer. * On entry, the cachingInfo contains info about the last activated material. * On exit, the cachingInfo should contain updated info about this material. - * @param rasty The rasterizer in which the material should be active. - * @param cachingInfo The information about the material used to speed up rasterizing. + * \param rasty The rasterizer in which the material should be active. + * \param cachingInfo The information about the material used to speed up rasterizing. */ void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; @@ -115,7 +115,7 @@ public: /** * Returns the Blender texture face structure that is used for this material. - * @return The material's texture face. + * \return The material's texture face. */ MTFace* GetMTFace(void) const { diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 401474b21a9..7c47fc59ac5 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1720,7 +1720,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack * These exist so the current blend dir "//" can always be used to import modules from. * the reason we need a few functions for this is that python is not only used by the game engine * so we cant just add to sys.path all the time, it would leave pythons state in a mess. - * It would also be incorrect since loading blend files for new levels etc would alwasy add to sys.path + * It would also be incorrect since loading blend files for new levels etc would always add to sys.path * * To play nice with blenders python, the sys.path is backed up and the current blendfile along * with all its lib paths are added to the sys path. diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 20743504dad..56127c7b634 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -362,7 +362,7 @@ void KX_Scene::SetFramingType(RAS_FrameSettings & frame_settings) /** * Return a const reference to the framing * type set by the above call. - * The contents are not guarenteed to be sensible + * The contents are not guaranteed to be sensible * if you don't call the above function. */ const RAS_FrameSettings& KX_Scene::GetFramingType() const diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 2aae58d564f..1fa981e18f9 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -53,7 +53,7 @@ #include "RAS_2DFilterManager.h" /** - * @section Forward declarations + * \section Forward declarations */ struct SM_MaterialProps; struct SM_ShapeProps; @@ -181,7 +181,7 @@ protected: KX_WorldInfo* m_worldinfo; /** - * @section Different scenes, linked to ketsji scene + * \section Different scenes, linked to ketsji scene */ /** @@ -342,7 +342,7 @@ public: void RemoveAnimatedObject(CValue* gameobj); /** - * @section Logic stuff + * \section Logic stuff * Initiate an update of the logic system. */ void LogicBeginFrame(double curtime); @@ -451,7 +451,7 @@ public: /** * Activates new desired canvas width set at design time. - * @param width The new desired width. + * \param width The new desired width. */ void SetCanvasDesignWidth( @@ -459,7 +459,7 @@ public: ); /** * Activates new desired canvas height set at design time. - * @param width The new desired height. + * \param width The new desired height. */ void SetCanvasDesignHeight( @@ -467,7 +467,7 @@ public: ); /** * Returns the current desired canvas width set at design time. - * @return The desired width. + * \return The desired width. */ unsigned int GetCanvasDesignWidth( @@ -476,7 +476,7 @@ public: /** * Returns the current desired canvas height set at design time. - * @return The desired height. + * \return The desired height. */ unsigned int GetCanvasDesignHeight( @@ -495,7 +495,7 @@ public: /** * Return a const reference to the framing * type set by the above call. - * The contents are not guarenteed to be sensible + * The contents are not guaranteed to be sensible * if you don't call the above function. */ @@ -518,7 +518,7 @@ public: const RAS_Rect& GetSceneViewport() const; /** - * @section Accessors to different scenes of this scene + * \section Accessors to different scenes of this scene */ void SetNetworkDeviceInterface(NG_NetworkDeviceInterface* newInterface); void SetNetworkScene(NG_NetworkScene *newScene); diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h index f01e405d3df..62b74871603 100644 --- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h +++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h @@ -52,7 +52,7 @@ public: /** * Constructor. - * @param maxNumMesasurements Maximum number of measurements stored (> 1). + * \param maxNumMesasurements Maximum number of measurements stored (> 1). */ KX_TimeCategoryLogger(unsigned int maxNumMeasurements = 10); @@ -73,40 +73,40 @@ public: /** * Adds a category. - * @param category The new category. + * \param category The new category. */ virtual void AddCategory(TimeCategory tc); /** * Starts logging in current measurement for the given category. - * @param tc The category to log to. - * @param now The current time. - * @param endOtherCategories Whether to stop logging to other categories. + * \param tc The category to log to. + * \param now The current time. + * \param endOtherCategories Whether to stop logging to other categories. */ virtual void StartLog(TimeCategory tc, double now, bool endOtherCategories = true); /** * End logging in current measurement for the given category. - * @param tc The category to log to. - * @param now The current time. + * \param tc The category to log to. + * \param now The current time. */ virtual void EndLog(TimeCategory tc, double now); /** * End logging in current measurement for all categories. - * @param now The current time. + * \param now The current time. */ virtual void EndLog(double now); /** * Logs time in next measurement. - * @param now The current time. + * \param now The current time. */ virtual void NextMeasurement(double now); /** * Returns average of all but the current measurement time. - * @return The average of all but the current measurement. + * \return The average of all but the current measurement. */ virtual double GetAverage(TimeCategory tc); diff --git a/source/gameengine/Ketsji/KX_TimeLogger.h b/source/gameengine/Ketsji/KX_TimeLogger.h index 16d97c1fe41..b2336c2c512 100644 --- a/source/gameengine/Ketsji/KX_TimeLogger.h +++ b/source/gameengine/Ketsji/KX_TimeLogger.h @@ -49,7 +49,7 @@ class KX_TimeLogger { public: /** * Constructor. - * @param maxNumMesasurements Maximum number of measurements stored (>1). + * \param maxNumMesasurements Maximum number of measurements stored (>1). */ KX_TimeLogger(unsigned int maxNumMeasurements = 10); @@ -70,25 +70,25 @@ public: /** * Starts logging in current measurement. - * @param now The current time. + * \param now The current time. */ virtual void StartLog(double now); /** * End logging in current measurement. - * @param now The current time. + * \param now The current time. */ virtual void EndLog(double now); /** * Logs time in next measurement. - * @param now The current time. + * \param now The current time. */ virtual void NextMeasurement(double now); /** * Returns average of all but the current measurement. - * @return The average of all but the current measurement. + * \return The average of all but the current measurement. */ virtual double GetAverage(void) const; |