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author | Campbell Barton <ideasman42@gmail.com> | 2013-03-05 07:17:46 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-05 07:17:46 +0400 |
commit | f44b54d2a7866033025bd4e99992a72e3a27c428 (patch) | |
tree | e8c15aac4a82b206adf2d551fcc626592f23cd64 /source/gameengine/Ketsji | |
parent | 47c1570e6839e3684bfe4b0c78a3404e5bb72184 (diff) |
patch [#34103]
from Lawrence D'Oliveiro (ldo)
More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
- blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index a54d4909db9..22715214324 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1888,7 +1888,7 @@ PyObject *initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur * somehow it remembers the sys.path - Campbell */ static bool first_time = true; - char *py_path_bundle = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL); + const char * const py_path_bundle = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL); #if 0 // TODO - py3 STR_String pname = progname; |