diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-03 19:35:03 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-03 19:35:03 +0400 |
commit | 25591e958d8cf8247ec67a2838470f96a8ae606a (patch) | |
tree | 6b5ec714de724b207e89672dfaf65afe4fe15180 /source/gameengine/Ketsji | |
parent | 060ea498b0565764d154ce968cde173e5676a521 (diff) |
style cleanup: tabs & whitespace
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_IPO_SGController.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 79 |
2 files changed, 40 insertions, 41 deletions
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp index 60821fb5aab..c5e11195547 100644 --- a/source/gameengine/Ketsji/KX_IPO_SGController.cpp +++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp @@ -52,7 +52,7 @@ typedef unsigned long uint_ptr; // All objects should start on frame 1! Will we ever need an object to // start on another frame, the 1.0 should change. -KX_IpoSGController::KX_IpoSGController() +KX_IpoSGController::KX_IpoSGController() : m_ipo_as_force(false), m_ipo_add(false), m_ipo_local(false), diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 7fa5138de0b..7f6655861f1 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1311,48 +1311,47 @@ static PyObject *gPySetWindowSize(PyObject *, PyObject *args) } static struct PyMethodDef rasterizer_methods[] = { - {"getWindowWidth",(PyCFunction) gPyGetWindowWidth, - METH_VARARGS, "getWindowWidth doc"}, - {"getWindowHeight",(PyCFunction) gPyGetWindowHeight, - METH_VARARGS, "getWindowHeight doc"}, - {"makeScreenshot",(PyCFunction)gPyMakeScreenshot, - METH_VARARGS, "make Screenshot doc"}, - {"enableVisibility",(PyCFunction) gPyEnableVisibility, - METH_VARARGS, "enableVisibility doc"}, + {"getWindowWidth",(PyCFunction) gPyGetWindowWidth, + METH_VARARGS, "getWindowWidth doc"}, + {"getWindowHeight",(PyCFunction) gPyGetWindowHeight, + METH_VARARGS, "getWindowHeight doc"}, + {"makeScreenshot",(PyCFunction)gPyMakeScreenshot, + METH_VARARGS, "make Screenshot doc"}, + {"enableVisibility",(PyCFunction) gPyEnableVisibility, + METH_VARARGS, "enableVisibility doc"}, {"showMouse",(PyCFunction) gPyShowMouse, - METH_VARARGS, "showMouse(bool visible)"}, - {"setMousePosition",(PyCFunction) gPySetMousePosition, - METH_VARARGS, "setMousePosition(int x,int y)"}, - {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"}, + METH_VARARGS, "showMouse(bool visible)"}, + {"setMousePosition",(PyCFunction) gPySetMousePosition, + METH_VARARGS, "setMousePosition(int x,int y)"}, + {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"}, {"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"}, - {"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"}, - {"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"}, - {"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"}, - {"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"}, - {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"}, - {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"}, - - - {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"}, - {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"}, - {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"}, - {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"}, - {"setMaterialMode",(PyCFunction) gPySetMaterialType, - METH_VARARGS, "set the material mode to use for OpenGL rendering"}, - {"getMaterialMode",(PyCFunction) gPyGetMaterialType, - METH_NOARGS, "get the material mode being used for OpenGL rendering"}, - {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting, - METH_VARARGS, "set the state of a GLSL material setting"}, - {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting, - METH_VARARGS, "get the state of a GLSL material setting"}, - {"setAnisotropicFiltering", (PyCFunction) gPySetAnisotropicFiltering, - METH_VARARGS, "set the anisotropic filtering level (must be one of 1, 2, 4, 8, 16)"}, - {"getAnisotropicFiltering", (PyCFunction) gPyGetAnisotropicFiltering, - METH_VARARGS, "get the anisotropic filtering level"}, - {"drawLine", (PyCFunction) gPyDrawLine, - METH_VARARGS, "draw a line on the screen"}, - {"setWindowSize", (PyCFunction) gPySetWindowSize, METH_VARARGS, ""}, - { NULL, (PyCFunction) NULL, 0, NULL } + {"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"}, + {"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"}, + {"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"}, + {"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"}, + {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"}, + {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"}, + + {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"}, + {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"}, + {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"}, + {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"}, + {"setMaterialMode",(PyCFunction) gPySetMaterialType, + METH_VARARGS, "set the material mode to use for OpenGL rendering"}, + {"getMaterialMode",(PyCFunction) gPyGetMaterialType, + METH_NOARGS, "get the material mode being used for OpenGL rendering"}, + {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting, + METH_VARARGS, "set the state of a GLSL material setting"}, + {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting, + METH_VARARGS, "get the state of a GLSL material setting"}, + {"setAnisotropicFiltering", (PyCFunction) gPySetAnisotropicFiltering, + METH_VARARGS, "set the anisotropic filtering level (must be one of 1, 2, 4, 8, 16)"}, + {"getAnisotropicFiltering", (PyCFunction) gPyGetAnisotropicFiltering, + METH_VARARGS, "get the anisotropic filtering level"}, + {"drawLine", (PyCFunction) gPyDrawLine, + METH_VARARGS, "draw a line on the screen"}, + {"setWindowSize", (PyCFunction) gPySetWindowSize, METH_VARARGS, ""}, + { NULL, (PyCFunction) NULL, 0, NULL } }; // Initialization function for the module (*must* be called initGameLogic) |