diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-04 02:12:57 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-04 02:12:57 +0400 |
commit | 6972e19fd55470700618174bbba5893d53b1deaa (patch) | |
tree | 51f3fcbd3fa978e9053c9a0763f15232e08ff8ed /source/gameengine/Ketsji | |
parent | 84df85164d4d869d0830ea23467bcd0e1f127d48 (diff) |
code cleanup:
- replace (strcmp(vfont->name, FO_BUILTIN_NAME) == 0) with (BKE_vfont_is_builtin(vfont)).
- reduce some double promotions.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_FontObject.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.cpp b/source/gameengine/Ketsji/KX_FontObject.cpp index 308154d8ebc..931eac7a974 100644 --- a/source/gameengine/Ketsji/KX_FontObject.cpp +++ b/source/gameengine/Ketsji/KX_FontObject.cpp @@ -117,25 +117,25 @@ void KX_FontObject::ProcessReplica() KX_GetActiveScene()->AddFont(this); } -int GetFontId (VFont *font) +int GetFontId (VFont *vfont) { PackedFile *packedfile=NULL; int fontid = -1; - if (font->packedfile) { - packedfile= font->packedfile; - fontid= BLF_load_mem(font->name, (unsigned char*)packedfile->data, packedfile->size); + if (vfont->packedfile) { + packedfile= vfont->packedfile; + fontid= BLF_load_mem(vfont->name, (unsigned char*)packedfile->data, packedfile->size); if (fontid == -1) { - printf("ERROR: packed font \"%s\" could not be loaded.\n", font->name); + printf("ERROR: packed font \"%s\" could not be loaded.\n", vfont->name); fontid = BLF_load("default"); } return fontid; } - /* once we have packed working we can load the FO_BUILTIN_NAME font */ - const char *filepath = font->name; - if (strcmp(FO_BUILTIN_NAME, filepath) == 0) { + /* once we have packed working we can load the builtin font */ + const char *filepath = vfont->name; + if (BKE_vfont_is_builtin(vfont)) { fontid = BLF_load("default"); /* XXX the following code is supposed to work (after you add get_builtin_packedfile to BKE_font.h ) |