diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2012-08-27 03:17:50 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-08-27 03:17:50 +0400 |
commit | b78b1924f3999bdc365984431f8f3ecf16ef4d1a (patch) | |
tree | a92499a86c3d9550417a3a6c2fd303ed0c165039 /source/gameengine/Ketsji | |
parent | c68890cb870477091db35ce2092121dc24548c1e (diff) |
BGE: Make sure lib loaded cameras are added to the active scene's camera list.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 5d4b9ae40c2..f9fa0ae65f1 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1825,6 +1825,9 @@ static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene if (gameobj->GetGameObjectType() == SCA_IObject::OBJ_LIGHT) ((KX_LightObject*)gameobj)->UpdateScene(to); + if (gameobj->GetGameObjectType() == SCA_IObject::OBJ_CAMERA) + to->AddCamera((KX_Camera*)gameobj); + /* Add the object to the scene's logic manager */ to->GetLogicManager()->RegisterGameObjectName(gameobj->GetName(), gameobj); to->GetLogicManager()->RegisterGameObj(gameobj->GetBlenderObject(), gameobj); |