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authorCampbell Barton <ideasman42@gmail.com>2010-10-26 02:44:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-26 02:44:01 +0400
commit3264ced377ff159c7201b1c7d312c2f48d1327cf (patch)
tree435fd62a88e1efa75219332fb2faa9aeb8ffb838 /source/gameengine/Ketsji
parent29605fc06ddd8fb9a5d80df1389a0cbfb150c9b9 (diff)
move geometry python module into mathutils.geometry, since it provides utility functions using mathutils types.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 56ec61f9f4c..3ffef0db803 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -40,7 +40,6 @@ extern "C" {
#include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
#include "py_capi_utils.h"
#include "mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
- #include "geometry.h" // Blender.Geometry module copied here so the blenderlayer can use.
#include "bgl.h"
#include "blf_api.h"