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authorMitchell Stokes <mogurijin@gmail.com>2010-11-24 09:27:07 +0300
committerMitchell Stokes <mogurijin@gmail.com>2010-11-24 09:27:07 +0300
commit32eba0898b8df5ed40db38e6b41884190e8e45e0 (patch)
tree94afd204e0084514bbdf996700cc542513237f5f /source/gameengine/Ketsji
parentc790b2c238691b5688866244f2372535e51061a1 (diff)
Reverting revision 33120, which added vram monitoring. The method used had some problems (especially in the freeing function). I will research an alternative solution and submit it to the tracker.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/BL_Texture.cpp16
-rw-r--r--source/gameengine/Ketsji/BL_Texture.h1
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp14
3 files changed, 1 insertions, 30 deletions
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index 446ad0c47d5..e708775b184 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -22,8 +22,6 @@
#include "KX_GameObject.h"
-#include "GPU_extensions.h"
-
#define spit(x) std::cout << x << std::endl;
#include "MEM_guardedalloc.h"
@@ -63,8 +61,7 @@ BL_Texture::BL_Texture()
mNeedsDeleted(0),
mType(0),
mUnit(0),
- mEnvState(0),
- mTexSize(0)
+ mEnvState(0)
{
// --
}
@@ -80,9 +77,6 @@ void BL_Texture::DeleteTex()
glDeleteTextures(1, (GLuint*)&mTexture);
mNeedsDeleted = 0;
mOk = 0;
-
- GPU_texture_vram_subtract(mTexSize);
- mTexSize = 0;
}
if(mEnvState) {
@@ -171,15 +165,11 @@ void BL_Texture::InitGLTex(unsigned int *pix,int x,int y,bool mipmap)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
gluBuild2DMipmaps( GL_TEXTURE_2D, GL_RGBA, x, y, GL_RGBA, GL_UNSIGNED_BYTE, pix );
- mTexSize = (x*y*4)+(x*y*4)/3;
- GPU_texture_vram_add(mTexSize);
}
else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, x, y, 0, GL_RGBA, GL_UNSIGNED_BYTE, pix );
- mTexSize = x*y*4;
- GPU_texture_vram_add(mTexSize);
}
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
@@ -200,15 +190,11 @@ void BL_Texture::InitNonPow2Tex(unsigned int *pix,int x,int y,bool mipmap)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
gluBuild2DMipmaps( GL_TEXTURE_2D, GL_RGBA, nx, ny, GL_RGBA, GL_UNSIGNED_BYTE, newPixels );
- mTexSize = (x*y*4)+(x*y*4)/3;
- GPU_texture_vram_add(mTexSize);
}
else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, nx, ny, 0, GL_RGBA, GL_UNSIGNED_BYTE, newPixels );
- mTexSize = x*y*4;
- GPU_texture_vram_add(mTexSize);
}
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
free(newPixels);
diff --git a/source/gameengine/Ketsji/BL_Texture.h b/source/gameengine/Ketsji/BL_Texture.h
index 93204910e54..eb3888b4862 100644
--- a/source/gameengine/Ketsji/BL_Texture.h
+++ b/source/gameengine/Ketsji/BL_Texture.h
@@ -27,7 +27,6 @@ private:
int mUnit; // Texture unit associated with mTexture
unsigned int mEnvState; // cache textureEnv
static unsigned int mDisableState; // speed up disabling calls
- unsigned int mTexSize; // Size of texture in video ram
void InitNonPow2Tex(unsigned int *p,int x,int y,bool mipmap );
void InitGLTex(unsigned int *p,int x,int y,bool mipmap );
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index fc43c03df31..a1c7957dc72 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -75,8 +75,6 @@
#include "DNA_world_types.h"
#include "DNA_scene_types.h"
-#include "GPU_extensions.h"
-
// If define: little test for Nzc: guarded drawing. If the canvas is
// not valid, skip rendering this frame.
//#define NZC_GUARDED_OUTPUT
@@ -1441,18 +1439,6 @@ void KX_KetsjiEngine::RenderDebugProperties()
m_canvas->GetHeight());
ycoord += 14;
}
-
- // Put an extra gap in the printed results
- ycoord += 14;
-
- /* Print texture vram usage */
- debugtxt.Format("Texture VRAM: %.2f MB", GPU_texture_vram_usage()/1048576.f);
- m_rendertools->RenderText2D(RAS_IRenderTools::RAS_TEXT_PADDED,
- debugtxt.Ptr(),
- xcoord, ycoord,
- m_canvas->GetWidth(),
- m_canvas->GetHeight());
- ycoord += 14;
}
/* Property display*/