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authorCampbell Barton <ideasman42@gmail.com>2009-04-07 22:55:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-07 22:55:35 +0400
commitca1c3be3029a7a7aada686372ca1dd6ab39f0547 (patch)
treef19fc632907e34ff2e39560aad0faefd54c993d1 /source/gameengine/Ketsji
parentbdfa61fbbe582bd37690ee79cfface325654b61c (diff)
BGE Py API
- Added OpenGL access to the game engine as a module so you can import BGL directly.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt1
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h1
-rw-r--r--source/gameengine/Ketsji/SConscript5
4 files changed, 16 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 3bd05ca5137..d45d5345678 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -36,6 +36,7 @@ SET(SRC
../../../source/blender/python/api2_2x/quat.c
../../../source/blender/python/api2_2x/vector.c
../../../source/blender/python/api2_2x/bpy_internal_import.c
+ ../../../source/blender/python/api2_2x/BGL.c
)
SET(INC
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 9a6565d7627..15397085b4a 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -78,6 +78,7 @@
extern "C" {
#include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
#include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
+ #include "BGL.h"
}
#include "marshal.h" /* python header for loading/saving dicts */
@@ -1168,7 +1169,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
/* quick hack for GamePython modules
TODO: register builtin modules properly by ExtendInittab */
if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
- !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils")) {
+ !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL")) {
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
}
@@ -1357,6 +1358,8 @@ static void clearGameModules()
clearModule(modules, "Rasterizer");
clearModule(modules, "GameKeys");
clearModule(modules, "VideoTexture");
+ clearModule(modules, "Mathutils");
+ clearModule(modules, "BGL");
PyErr_Clear(); // incase some of these were alredy removed.
}
@@ -1596,6 +1599,11 @@ PyObject* initMathutils()
return Mathutils_Init("Mathutils"); // Use as a top level module in BGE
}
+PyObject* initBGL()
+{
+ return BGL_Init("BGL"); // Use as a top level module in BGE
+}
+
void KX_SetActiveScene(class KX_Scene* scene)
{
gp_KetsjiScene = scene;
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index b709cee2f37..97d23fe391c 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -45,6 +45,7 @@ PyObject* initGameKeys();
PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
PyObject* initMathutils();
+PyObject* initBGL();
PyObject* initVideoTexture(void);
void exitGamePlayerPythonScripting();
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 68e5c62ab6c..61e722fb957 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -22,6 +22,11 @@ sources.extend([\
'#source/blender/python/api2_2x/bpy_internal_import.c'
])
+
+sources.extend([\
+ '#source/blender/python/api2_2x/BGL.c'
+])
+
incs = '. #source/blender/python/api2_2x' # Only for Mathutils! and bpy_internal_import.h, be very careful
incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc'