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author | Benoit Bolsee <benoit.bolsee@online.be> | 2015-04-11 17:07:45 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-04-11 17:08:15 +0300 |
commit | b329016b29c3189e23bafebbe984008dae0d60a2 (patch) | |
tree | 362cea573e7a33e51a6fd80bc67cafff9687e1ee /source/gameengine/Ketsji | |
parent | a6421e12915db17d311cd716f34395b3c56859bc (diff) |
BGE: FIX T43537: ImageMirror does not work in BlenderPlayer with quad buffer
In quad-buffer stereo mode, the GE render pass ends with the right eye on the right buffer, but we need to draw on the left buffer to capture the render.
Reviewed By: agoose77, HG1
Diffstat (limited to 'source/gameengine/Ketsji')
0 files changed, 0 insertions, 0 deletions