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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-30 15:09:46 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-30 15:09:46 +0400
commitd38329b5aa6be472ea49c3a52b61875a772a6c9a (patch)
tree8f8ebf5a0438725b6d5398f1cb5d1f3c028ce668 /source/gameengine/Ketsji
parentb97c77df2bafd7add01ea9dc8bfcad1e82714559 (diff)
Added Python module for Lights.
Added attributes to the vertex class.
Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp175
-rw-r--r--source/gameengine/Ketsji/KX_Light.h8
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.cpp56
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.h20
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp149
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h2
6 files changed, 405 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index 658f45a49b0..9be4256f58f 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -41,13 +41,16 @@
#include "KX_Light.h"
#include "RAS_IRenderTools.h"
+#include "KX_PyMath.h"
+
KX_LightObject::KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,
class RAS_IRenderTools* rendertools,
- const RAS_LightObject& lightobj
+ const RAS_LightObject& lightobj,
+ PyTypeObject* T
)
:
- KX_GameObject(sgReplicationInfo,callbacks),
+ KX_GameObject(sgReplicationInfo,callbacks,T),
m_rendertools(rendertools)
{
m_lightobj = lightobj;
@@ -77,3 +80,171 @@ CValue* KX_LightObject::GetReplica()
m_rendertools->AddLight(&replica->m_lightobj);
return replica;
}
+
+PyObject* KX_LightObject::_getattr(const STR_String& attr)
+{
+ if (attr == "layer")
+ return PyInt_FromLong(m_lightobj.m_layer);
+
+ if (attr == "energy")
+ return PyFloat_FromDouble(m_lightobj.m_energy);
+
+ if (attr == "distance")
+ return PyFloat_FromDouble(m_lightobj.m_distance);
+
+ if (attr == "colour" || attr == "color")
+ return Py_BuildValue("[fff]", m_lightobj.m_red, m_lightobj.m_green, m_lightobj.m_blue);
+
+ if (attr == "lin_attenuation")
+ return PyFloat_FromDouble(m_lightobj.m_att1);
+
+ if (attr == "spotsize")
+ return PyFloat_FromDouble(m_lightobj.m_spotsize);
+
+ if (attr == "spotblend")
+ return PyFloat_FromDouble(m_lightobj.m_spotblend);
+
+ if (attr == "SPOT")
+ return PyInt_FromLong(RAS_LightObject::LIGHT_SPOT);
+
+ if (attr == "SUN")
+ return PyInt_FromLong(RAS_LightObject::LIGHT_SUN);
+
+ if (attr == "NORMAL")
+ return PyInt_FromLong(RAS_LightObject::LIGHT_NORMAL);
+
+ if (attr == "type")
+ return PyInt_FromLong(m_lightobj.m_type);
+
+ _getattr_up(KX_GameObject);
+}
+
+int KX_LightObject::_setattr(const STR_String& attr, PyObject *pyvalue)
+{
+ if (attr == "SPOT" || attr == "SUN" || attr == "NORMAL")
+ {
+ PyErr_Format(PyExc_RuntimeError, "Attribute %s is read only.", attr.ReadPtr());
+ return 1;
+ }
+
+ if (PyInt_Check(pyvalue))
+ {
+ int value = PyInt_AsLong(pyvalue);
+ if (attr == "layer")
+ {
+ m_lightobj.m_layer = value;
+ return 0;
+ }
+
+ if (attr == "type")
+ {
+ if (value >= RAS_LightObject::LIGHT_SPOT && value <= RAS_LightObject::LIGHT_NORMAL)
+ m_lightobj.m_type = (RAS_LightObject::LightType) value;
+ return 0;
+ }
+ }
+
+ if (PyFloat_Check(pyvalue))
+ {
+ float value = PyFloat_AsDouble(pyvalue);
+ if (attr == "energy")
+ {
+ m_lightobj.m_energy = value;
+ return 0;
+ }
+
+ if (attr == "distance")
+ {
+ m_lightobj.m_distance = value;
+ return 0;
+ }
+
+ if (attr == "lin_attenuation")
+ {
+ m_lightobj.m_att1 = value;
+ return 0;
+ }
+
+ if (attr == "spotsize")
+ {
+ m_lightobj.m_spotsize = value;
+ return 0;
+ }
+
+ if (attr == "spotblend")
+ {
+ m_lightobj.m_spotblend = value;
+ return 0;
+ }
+ }
+
+ if (PySequence_Check(pyvalue))
+ {
+ if (attr == "colour" || attr == "color")
+ {
+ MT_Vector3 colour(MT_Vector3FromPyList(pyvalue));
+ m_lightobj.m_red = colour[0];
+ m_lightobj.m_green = colour[1];
+ m_lightobj.m_blue = colour[2];
+ return 0;
+ }
+ }
+
+ return KX_GameObject::_setattr(attr, pyvalue);
+}
+
+PyMethodDef KX_LightObject::Methods[] = {
+ {NULL,NULL} //Sentinel
+};
+
+char KX_LightObject::doc[] = "Module KX_LightObject\n\n"
+"Constants:\n"
+"\tSPOT\n"
+"\tSUN\n"
+"\tNORMAL\n"
+"Attributes:\n"
+"\ttype -> SPOT, SUN or NORMAL\n"
+"\t\tThe type of light.\n"
+"\tlayer -> integer bit field.\n"
+"\t\tThe layers this light applies to.\n"
+"\tenergy -> float.\n"
+"\t\tThe brightness of the light.\n"
+"\tdistance -> float.\n"
+"\t\tThe effect radius of the light.\n"
+"\tcolour -> list [r, g, b].\n"
+"\tcolor -> list [r, g, b].\n"
+"\t\tThe colour of the light.\n"
+"\tlin_attenuation -> float.\n"
+"\t\tThe attenuation factor for the light.\n"
+"\tspotsize -> float.\n"
+"\t\tThe size of the spot.\n"
+"\tspotblend -> float.\n"
+"\t\tThe blend? of the spot.\n";
+
+PyTypeObject KX_LightObject::Type = {
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0,
+ "KX_LightObject",
+ sizeof(KX_LightObject),
+ 0,
+ PyDestructor,
+ 0,
+ __getattr,
+ __setattr,
+ 0, //&MyPyCompare,
+ __repr,
+ 0, //&cvalue_as_number,
+ 0,
+ 0,
+ 0,
+ 0, 0, 0, 0, 0, 0,
+ doc
+};
+
+PyParentObject KX_LightObject::Parents[] = {
+ &KX_LightObject::Type,
+ &KX_GameObject::Type,
+ &SCA_IObject::Type,
+ &CValue::Type,
+ NULL
+};
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 311780af755..11fe7155c82 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -37,14 +37,20 @@
class KX_LightObject : public KX_GameObject
{
+ Py_Header;
+protected:
RAS_LightObject m_lightobj;
class RAS_IRenderTools* m_rendertools; //needed for registering and replication of lightobj
+ static char doc[];
public:
- KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj);
+ KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj, PyTypeObject *T = &Type);
virtual ~KX_LightObject();
virtual CValue* GetReplica();
RAS_LightObject* GetLightData() { return &m_lightobj;}
+
+ virtual PyObject* _getattr(const STR_String& attr); /* lens, near, far, projection_matrix */
+ virtual int _setattr(const STR_String& attr, PyObject *pyvalue);
};
#endif //__KX_LIGHT
diff --git a/source/gameengine/Ketsji/KX_PyMath.cpp b/source/gameengine/Ketsji/KX_PyMath.cpp
index 11bc5d750ff..ba687744dfc 100644
--- a/source/gameengine/Ketsji/KX_PyMath.cpp
+++ b/source/gameengine/Ketsji/KX_PyMath.cpp
@@ -42,6 +42,7 @@
#include "MT_Vector3.h"
#include "MT_Vector4.h"
#include "MT_Matrix4x4.h"
+#include "MT_Point2.h"
#include "ListValue.h"
@@ -135,6 +136,50 @@ MT_Point3 MT_Point3FromPyList(PyObject* pylist)
return point;
}
+MT_Point2 MT_Point2FromPyList(PyObject* pylist)
+{
+ MT_Point2 point(0., 0.);
+ bool error=false;
+ if (pylist->ob_type == &CListValue::Type)
+ {
+ CListValue* listval = (CListValue*) pylist;
+ unsigned int numitems = listval->GetCount();
+ if (numitems <= 2)
+ {
+ for (unsigned int index=0;index<numitems;index++)
+ {
+ point[index] = listval->GetValue(index)->GetNumber();
+ }
+ } else
+ {
+ error = true;
+ }
+
+ } else
+ {
+ // assert the list is long enough...
+ unsigned int numitems = PySequence_Size(pylist);
+ if (numitems <= 2)
+ {
+ for (unsigned int index=0;index<numitems;index++)
+ {
+ PyObject *item = PySequence_GetItem(pylist,index); /* new ref */
+ point[index] = PyFloat_AsDouble(item);
+ Py_DECREF(item);
+ }
+ }
+ else
+ {
+ error = true;
+ }
+
+ }
+ if (error)
+ PyErr_SetString(PyExc_TypeError, "Expected list of twos items for point argument.");
+
+ return point;
+}
+
MT_Vector4 MT_Vector4FromPyList(PyObject* pylist)
{
MT_Vector4 vec(0., 0., 0., 1.);
@@ -360,6 +405,12 @@ PyObject* PyObjectFromMT_Matrix3x3(const MT_Matrix3x3 &mat)
mat[2][0], mat[2][1], mat[2][2]);
}
+PyObject* PyObjectFromMT_Vector4(const MT_Vector4 &vec)
+{
+ return Py_BuildValue("[ffff]",
+ vec[0], vec[1], vec[2], vec[3]);
+}
+
PyObject* PyObjectFromMT_Vector3(const MT_Vector3 &vec)
{
return Py_BuildValue("[fff]",
@@ -371,3 +422,8 @@ PyObject* PyObjectFromMT_Point3(const MT_Point3 &pos)
return Py_BuildValue("[fff]",
pos[0], pos[1], pos[2]);
}
+
+PyObject* PyObjectFromMT_Point2(const MT_Point2 &pos)
+{
+ return Py_BuildValue("[ff]", pos[0], pos[1]);
+}
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index 7fdf207e435..72793a6cbae 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -34,11 +34,12 @@
#ifndef __KX_PYMATH_H__
#define __KX_PYMATH_H__
-#include "MT_Vector3.h"
+#include "MT_Point2.h"
#include "MT_Point3.h"
+#include "MT_Vector3.h"
#include "MT_Vector4.h"
-#include "MT_Matrix4x4.h"
#include "MT_Matrix3x3.h"
+#include "MT_Matrix4x4.h"
#include "KX_Python.h"
@@ -58,6 +59,11 @@ MT_Point3 MT_Point3FromPyList(PyObject* pylist);
MT_Vector4 MT_Vector4FromPyList(PyObject* pylist);
/**
+ * Converts a python list to an MT_Vector2
+ */
+MT_Point2 MT_Point2FromPyList(PyObject* pylist);
+
+/**
* Converts a python list to an MT_Quaternion
*/
MT_Quaternion MT_QuaternionFromPyList(PyObject* pylist);
@@ -93,11 +99,21 @@ PyObject* PyObjectFromMT_Matrix3x3(const MT_Matrix3x3 &mat);
PyObject* PyObjectFromMT_Vector3(const MT_Vector3 &vec);
/**
+ * Converts an MT_Vector4 to a python object
+ */
+PyObject* PyObjectFromMT_Vector4(const MT_Vector4 &vec);
+
+/**
* Converts an MT_Vector3 to a python object.
*/
PyObject* PyObjectFromMT_Point3(const MT_Point3 &pos);
/**
+ * Converts an MT_Point2 to a python object.
+ */
+PyObject* PyObjectFromMT_Point2(const MT_Point2 &vec);
+
+/**
* True if the given PyObject can be converted to an MT_Matrix
* @param rank = 3 (for MT_Matrix3x3) or 4 (for MT_Matrix4x4)
*/
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index a8c6d0f921c..d4f82c31ea2 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -36,6 +36,8 @@
#include <config.h>
#endif
+#include "KX_PyMath.h"
+
PyTypeObject KX_VertexProxy::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
@@ -77,10 +79,157 @@ PyMethodDef KX_VertexProxy::Methods[] = {
PyObject*
KX_VertexProxy::_getattr(const STR_String& attr)
{
+ if (attr == "XYZ")
+ return PyObjectFromMT_Vector3(m_vertex->getLocalXYZ());
+
+ if (attr == "UV")
+ return PyObjectFromMT_Point2(MT_Point2(m_vertex->getUV1()));
+
+ if (attr == "colour" || attr == "color")
+ {
+ unsigned int icol = m_vertex->getRGBA();
+ unsigned char *colp = (unsigned char *) &icol;
+ MT_Vector4 colour(colp[0], colp[1], colp[2], colp[3]);
+ colour /= 255.0;
+ return PyObjectFromMT_Vector4(colour);
+ }
+
+ if (attr == "normal")
+ {
+ MT_Vector3 normal(m_vertex->getNormal()[0], m_vertex->getNormal()[1], m_vertex->getNormal()[2]);
+ return PyObjectFromMT_Vector3(normal/32767.);
+ }
+
+ // pos
+ if (attr == "x")
+ return PyFloat_FromDouble(m_vertex->getLocalXYZ()[0]);
+ if (attr == "y")
+ return PyFloat_FromDouble(m_vertex->getLocalXYZ()[1]);
+ if (attr == "z")
+ return PyFloat_FromDouble(m_vertex->getLocalXYZ()[2]);
+
+ // Col
+ if (attr == "r")
+ return PyFloat_FromDouble(((unsigned char*)m_vertex->getRGBA())[0]/255.0);
+ if (attr == "g")
+ return PyFloat_FromDouble(((unsigned char*)m_vertex->getRGBA())[1]/255.0);
+ if (attr == "b")
+ return PyFloat_FromDouble(((unsigned char*)m_vertex->getRGBA())[2]/255.0);
+ if (attr == "a")
+ return PyFloat_FromDouble(((unsigned char*)m_vertex->getRGBA())[3]/255.0);
+
+ // UV
+ if (attr == "u")
+ return PyFloat_FromDouble(m_vertex->getUV1()[0]);
+ if (attr == "v")
+ return PyFloat_FromDouble(m_vertex->getUV1()[1]);
+
_getattr_up(SCA_IObject);
}
+int KX_VertexProxy::_setattr(const STR_String& attr, PyObject *pyvalue)
+{
+ if (PySequence_Check(pyvalue))
+ {
+ if (attr == "XYZ")
+ {
+ m_vertex->SetXYZ(MT_Point3FromPyList(pyvalue));
+ return 0;
+ }
+
+ if (attr == "UV")
+ {
+ m_vertex->SetUV(MT_Point2FromPyList(pyvalue));
+ return 0;
+ }
+
+ if (attr == "colour" || attr == "color")
+ {
+ m_vertex->SetRGBA(MT_Vector4FromPyList(pyvalue));
+ return 0;
+ }
+
+ if (attr == "normal")
+ {
+ m_vertex->SetNormal(MT_Vector3FromPyList(pyvalue));
+ return 0;
+ }
+ }
+
+ if (PyFloat_Check(pyvalue))
+ {
+ float val = PyFloat_AsDouble(pyvalue);
+ // pos
+ MT_Point3 pos(m_vertex->getLocalXYZ());
+ if (attr == "x")
+ {
+ pos.x() = val;
+ m_vertex->SetXYZ(pos);
+ return 0;
+ }
+
+ if (attr == "y")
+ {
+ pos.y() = val;
+ m_vertex->SetXYZ(pos);
+ return 0;
+ }
+
+ if (attr == "z")
+ {
+ pos.z() = val;
+ m_vertex->SetXYZ(pos);
+ return 0;
+ }
+
+ // uv
+ MT_Point2 uv = m_vertex->getUV1();
+ if (attr == "u")
+ {
+ uv[0] = val;
+ m_vertex->SetUV(uv);
+ return 0;
+ }
+ if (attr == "v")
+ {
+ uv[1] = val;
+ m_vertex->SetUV(uv);
+ return 0;
+ }
+
+ // col
+ unsigned int icol = m_vertex->getRGBA();
+ unsigned char *cp = (unsigned char*) &icol;
+ val *= 255.0;
+ if (attr == "r")
+ {
+ cp[0] = (unsigned char) val;
+ m_vertex->SetRGBA(icol);
+ return 0;
+ }
+ if (attr == "g")
+ {
+ cp[1] = (unsigned char) val;
+ m_vertex->SetRGBA(icol);
+ return 0;
+ }
+ if (attr == "b")
+ {
+ cp[2] = (unsigned char) val;
+ m_vertex->SetRGBA(icol);
+ return 0;
+ }
+ if (attr == "a")
+ {
+ cp[3] = (unsigned char) val;
+ m_vertex->SetRGBA(icol);
+ return 0;
+ }
+ }
+
+ return SCA_IObject::_setattr(attr, pyvalue);
+}
KX_VertexProxy::KX_VertexProxy(RAS_TexVert* vertex)
:m_vertex(vertex)
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index f447014b8b8..29fee7d6ae7 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -37,6 +37,7 @@
class KX_VertexProxy : public SCA_IObject
{
Py_Header;
+protected:
class RAS_TexVert* m_vertex;
public:
@@ -56,6 +57,7 @@ public:
// stuff for python integration
virtual PyObject* _getattr(const STR_String& attr);
+ virtual int KX_VertexProxy::_setattr(const STR_String& attr, PyObject *pyvalue);
KX_PYMETHOD(KX_VertexProxy,GetXYZ);
KX_PYMETHOD(KX_VertexProxy,SetXYZ);