diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
commit | da1f288f50238b2205b597f6c421898a97fda061 (patch) | |
tree | 6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/gameengine/Network/CMakeLists.txt | |
parent | 8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff) |
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/gameengine/Network/CMakeLists.txt')
-rw-r--r-- | source/gameengine/Network/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt index 3dde84d29c1..b46f6696efd 100644 --- a/source/gameengine/Network/CMakeLists.txt +++ b/source/gameengine/Network/CMakeLists.txt @@ -37,4 +37,4 @@ SET(SRC NG_NetworkScene.cpp ) -BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}") +BLENDERLIB(ge_logic_ngnetwork "${SRC}" "${INC}") |