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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-03-25 13:33:39 +0300
commitc844aa265ad4eb50ad0e18661470fa6092052728 (patch)
treec4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/Network/SConscript
parent3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff)
Big patches:
Erwin Coumans: Abstract the physics engine Charlie C: Joystick fixes Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/Network/SConscript')
-rwxr-xr-xsource/gameengine/Network/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Network/SConscript b/source/gameengine/Network/SConscript
index 40e3278e9e9..489bea7a970 100755
--- a/source/gameengine/Network/SConscript
+++ b/source/gameengine/Network/SConscript
@@ -10,7 +10,8 @@ source_files = ['NG_NetworkMessage.cpp',
ng_network_env.Append (CPPPATH=['.',
'#source/kernel/gen_system',
- '#intern/string'
+ '#intern/string',
+ '#intern/moto/include'
])
ng_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_network', source=source_files)